15th April 2004, 11:16 AM
I think it's a great system to prevent people from just staying up all night becoming demi-gods while everyone else is level retarded. It's the method of "resting" that's flawed. I think simply "not fighting" should be the trick to returning to a rested state rather than having to stop playing completely. In essence, simply get people to take time out from monster slaying to enjoy the other aspects of the game llike perhaps some sort of economy or crafting or anything of the sort that might also be in the game. Also, it's not like you don't earn ANY experience after a certain point, so you could just stay there.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)