21st February 2003, 5:20 PM
Good for you OB1!
Anyway, yes this is a much simpler game, but when you can see everything the enemy is doing in every strategy game I've played (turn based, real time, weird), it just means you both end up powering up until the end where a big, yet very dull and too perfectly even, matchup takes place, and the whole game ends when either the reset button is pressed or one player's last surviving unit takes half an hour to wipe out the enemy base. Of course, the only base bit here is the onions, which are indestructable, so it's all just random who would win the game depending on who wins the large battle they both saw a mile away. I'm telling ya, they should implement a system link.
Anyway, yes this is a much simpler game, but when you can see everything the enemy is doing in every strategy game I've played (turn based, real time, weird), it just means you both end up powering up until the end where a big, yet very dull and too perfectly even, matchup takes place, and the whole game ends when either the reset button is pressed or one player's last surviving unit takes half an hour to wipe out the enemy base. Of course, the only base bit here is the onions, which are indestructable, so it's all just random who would win the game depending on who wins the large battle they both saw a mile away. I'm telling ya, they should implement a system link.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)