11th March 2004, 2:29 AM
(This post was last modified: 11th March 2004, 2:39 AM by Dark Jaguar.)
I will say there were too many "survival" dungeons. Yeah, I know at most there had to be 3, at MOST, but that's kinda my point :D. ONE was enough. It was a decent challenge, considering I had like 2 bottles (took me a long time just to find that second one). All things considering, I managed to avoid a lot of side quests. When I finally play it again, I'll find all the side quests I can. I can only add that some of those side quests WILL be tedious. I know I'll hate the part where I search out each and every hidden treasure across the ocean (I love sailing for no reason whatsoever, yet I hate sailing to the exact same thing repeatedly). I mean, I'll like the treasures with their own unique puzzles on their own island that I have to find, but not the ones where you just get the map, go to the place, and either board a ship or toss down the hook. Those are the definition of DULL. Yes, it wasn't really all that long to do something like the triforce quest if you played your cards right, but it was dull and let's face it I'm not the sort of person who does adventure games in a time trial kind of way. I almost make it my GOAL to max out the clock on RPGs before the halfway point :D.
Lemme just ask one thing. In every Zelda game before this (excepting MAYBE the oracle games, which I haven't yet mastered), you can always go back from the very end of the game and collect EVERY SINGLE item, chest, or anything else that's recorded by the save file in the whole game. The only exception to this rule is OOT with one of the max item holding upgrades for the deku sticks I think, if you collect the ocarina of time before you show the mask of truth to the mask judging plants, however that's an obvious glitch so it doesn't really count. So, is Wind Waker the same way, or are there some items and events you can't get to after certain points?
Lemme just ask one thing. In every Zelda game before this (excepting MAYBE the oracle games, which I haven't yet mastered), you can always go back from the very end of the game and collect EVERY SINGLE item, chest, or anything else that's recorded by the save file in the whole game. The only exception to this rule is OOT with one of the max item holding upgrades for the deku sticks I think, if you collect the ocarina of time before you show the mask of truth to the mask judging plants, however that's an obvious glitch so it doesn't really count. So, is Wind Waker the same way, or are there some items and events you can't get to after certain points?
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)