7th January 2026, 9:10 PM
I love these mysterious papers. This one's open source, dramatically improves real time physics calculations, and speeds it up so dramatically it's done in less than a frame by a wide margin.
It's not accurate enough for physics or weather simulations, but for movies and video games, this does the job excellently. Now I wonder if there's a way to dramatically accelerate ray tracing speed, at a tiny accuracy sacrifice.
It's not accurate enough for physics or weather simulations, but for movies and video games, this does the job excellently. Now I wonder if there's a way to dramatically accelerate ray tracing speed, at a tiny accuracy sacrifice.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)