20th February 2011, 11:10 PM
(The first three are cart only, $2 each)
Game Boy / GB Color Dual Mode
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Hexcite - Battery-backed, Super Game Boy Enhanced (with two controller multiplayer!!) tile-filling puzzle game. Yeah, it has both awesome SGB support and GB color support, and saving too! The playfield is a large hex made of triangles surrounded by six more hexes. The two players take turns putting various pieces in the field, trying to get the most points by placing tiles and filling each of the six surrounding hexes (you get a bonus if you're the one to put the last piece in a hex). Multiplayer works either alternating on a GB or, on SGB, with either alternating or two controllers. I think this is the only GB or GBC puzzle game with a two-controller multiplayer mode. At least, it is as far as I know. I wasn't expecting too much from this game, but it's actually pretty good. I'm terrible at it so far (the computer beats me every time), but I definitely think I'll be playing this one more.
Game Boy Color
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Star Wars: Episode I: Obi-Wan's Adventure - The handheld counterpart to Ep. 1 Jedi Power Battles, I believe. It's an isometric action-adventure game. I only played part of the first level, but it seems okay. Decent graphics, okay gameplay. Not an incredible game, but probably worth the purchase. Password save.
Trouballs - Another puzzle game, this one has balls in a field which you can only move by turning gears. Turning a gear will rotate the balls around that gear, and you're trying to make squares of four out of the balls, which will make them disappear. First impressions are that I find it a bit dull and not too interesting, but the design is fine. Password save.
DS
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Retro Game Challenge - card only, $13 - I wasn't sure if this would be worth it, but I thought I'd get it anyway. I'm still not sure if it was worth it, but it is an entertaining game. The "retro" games are a bit easy, which I think is a complaint I'd heard, but the presentation is pretty good, with the '80s Japan style. On that note though the somewhat awkward Japan/US hybrid of the setting is weird, but without redoing the graphics there wasn't much they could probably do about that. I've only unlocked two of the retro games so far, and they're alright but not the best. You do four challenges in each game, usually easy so far, before moving on to the next one. The games are all new, so whether or not it ends up being as good as it could have been (so far looks like likely not), I think it was certainly worth a purchase. The games are fun enough, and the concept is great. :)
Game Boy / GB Color Dual Mode
--
Hexcite - Battery-backed, Super Game Boy Enhanced (with two controller multiplayer!!) tile-filling puzzle game. Yeah, it has both awesome SGB support and GB color support, and saving too! The playfield is a large hex made of triangles surrounded by six more hexes. The two players take turns putting various pieces in the field, trying to get the most points by placing tiles and filling each of the six surrounding hexes (you get a bonus if you're the one to put the last piece in a hex). Multiplayer works either alternating on a GB or, on SGB, with either alternating or two controllers. I think this is the only GB or GBC puzzle game with a two-controller multiplayer mode. At least, it is as far as I know. I wasn't expecting too much from this game, but it's actually pretty good. I'm terrible at it so far (the computer beats me every time), but I definitely think I'll be playing this one more.
Game Boy Color
--
Star Wars: Episode I: Obi-Wan's Adventure - The handheld counterpart to Ep. 1 Jedi Power Battles, I believe. It's an isometric action-adventure game. I only played part of the first level, but it seems okay. Decent graphics, okay gameplay. Not an incredible game, but probably worth the purchase. Password save.
Trouballs - Another puzzle game, this one has balls in a field which you can only move by turning gears. Turning a gear will rotate the balls around that gear, and you're trying to make squares of four out of the balls, which will make them disappear. First impressions are that I find it a bit dull and not too interesting, but the design is fine. Password save.
DS
--
Retro Game Challenge - card only, $13 - I wasn't sure if this would be worth it, but I thought I'd get it anyway. I'm still not sure if it was worth it, but it is an entertaining game. The "retro" games are a bit easy, which I think is a complaint I'd heard, but the presentation is pretty good, with the '80s Japan style. On that note though the somewhat awkward Japan/US hybrid of the setting is weird, but without redoing the graphics there wasn't much they could probably do about that. I've only unlocked two of the retro games so far, and they're alright but not the best. You do four challenges in each game, usually easy so far, before moving on to the next one. The games are all new, so whether or not it ends up being as good as it could have been (so far looks like likely not), I think it was certainly worth a purchase. The games are fun enough, and the concept is great. :)