16th February 2010, 11:18 PM
It's mostly just filler until the next major console Zelda game.
Agreed about the limited roaming. If people thought the sailing aspect of Wind Waker and Phantom Hourglass was annoying, Spirit Tracks will perhaps give them a greater appreciation of it. At least you could go wherever you wanted on the map, taking whichever route you wanted, without having to reverse direction or retreat to a town every time you ran across a Phantom Train. There was also the beauty of being able to move AROUND obstacles, as opposed to the two directions you can move in Spirit Tracks, forward and back. I'd much rather ride Epona across Hyrule Field.
Agreed about the limited roaming. If people thought the sailing aspect of Wind Waker and Phantom Hourglass was annoying, Spirit Tracks will perhaps give them a greater appreciation of it. At least you could go wherever you wanted on the map, taking whichever route you wanted, without having to reverse direction or retreat to a town every time you ran across a Phantom Train. There was also the beauty of being able to move AROUND obstacles, as opposed to the two directions you can move in Spirit Tracks, forward and back. I'd much rather ride Epona across Hyrule Field.