19th April 2003, 7:16 AM
Maybe a return to choosing from several skill levels would solve the problem for everybody? That's been lacking in the past few years. In another Mario game, one could take less damage from enemies; get more hints, jump higher on an easier skill maybe...
H.R.M. DARVNIVS MAXIMVS EX TENEBRIS EXIT REX DEVSQVE GORONORVMQVE TENDORVM ROMANORVM ET GRÆCORVM OMNIS SEMPER EST