20th November 2008, 8:16 PM
I definitely agree with you about the addition of maps and quest logs to games since I couldn't stand older RPGs without maps, but I still love to be challenged and forced to explore in a well-made game. I really do equate a lot of the exploration in LttP to Super Metroid. One thing I wish I could have turned off in the Prime games was the auto-hint feature. I understand that it can be pretty useful, but whenever I got a hint about where to go I felt compelled to go there as opposed to continuing to explore to find the next place to go. It's definitely just a different way of playing the game, but, as I said, there are hints for everything. I did look up the ice rod hint and it was more obvious than I remember. Sahasrahla said "A helpful item is hidden in the cave on the east side of Lake Hylia. Get it!" That's pretty obvious if you ask me.
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