17th April 2003, 1:51 PM
Games haven't gotten "all too easy" quite yet (this is a cry people have been shouting since the SNES/Genesis systems were first released). I mean Perfect Dark's challenge rivals many of the hardest NES games. I myself have been getting stuck often enough in Wind Waker whereas I flew through OOT. However, they haven't been getting "too hard" either. Somehow I wonder exactly how much this NOA employee actually knows about what's going on. NOA doesn't actually make the games anyway (except NST) so saying "make your games easier" could only apply to the translations being cheesed up. If that's the case, I will loose the respect I was slowly getting back for NOA, as they will have just gone straight back to the stupidity of the NES era were translations were terribly censored and made easier than Japanese counterparts. Then again, it might not be so bad as that. They MIGHT just be doing stuff like the owl statues in Majora's Mask gaining the ability to memo save.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)