9th March 2003, 10:38 AM
Surprisingly enough no one brought up the fact that Ghouls & Ghosts is a 3rd person action adventure which uses close combat for the most part. So how will that translate in to a 2-4 player game or even an online game?
There's no sniper rifles or grenades and there's no locked combat like in a fighting engine. So unless G&G has multiple engines for multipayer modes, I dont see how it would be really fun. Unless they make it in to a Gauntlet type of game where 2-4 players along with online buddies take wave after wave of enemies in giant levels. That would kick ass.
There's no sniper rifles or grenades and there's no locked combat like in a fighting engine. So unless G&G has multiple engines for multipayer modes, I dont see how it would be really fun. Unless they make it in to a Gauntlet type of game where 2-4 players along with online buddies take wave after wave of enemies in giant levels. That would kick ass.