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    Tendo City Tendo City: Metropolitan District Tendo City Crappy DKC screens

     
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    Crappy DKC screens
    OB1
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    #1
    15th April 2003, 12:42 PM
    Boy, Nintendo just isn't trying anymore, are they? Not only are they porting DKC for the second time to one of their Gameboys (and alone, of course), but it doesn't even look as good as the SNES version.

    [Image: donkeykongcountry_041403_4.jpg] [Image: donkeykongcountry_041403_3.jpg]
    [Image: donkeykongcountry_041403_2.jpg] [Image: donkeykongcountry_041403_1.jpg]
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    -_____-
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    #2
    15th April 2003, 1:11 PM
    complete utter shit *throws up* :bang:
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    Sacred Jellybean
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    #3
    15th April 2003, 2:19 PM
    There goes my $30 to them.
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    OB1
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    #4
    15th April 2003, 2:25 PM
    Are you serious? It's such a lazy port!
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    WhiteFleck
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    #5
    15th April 2003, 2:27 PM
    I think Earthbound is a better buy.
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    Sacred Jellybean
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    #6
    15th April 2003, 2:27 PM
    No, no, I'm saying there goes my paying them $30. A $30 loss from their point-of-view.
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    OB1
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    #7
    15th April 2003, 2:27 PM
    Ah, gotcha. Cool
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    A Black Falcon
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    #8
    15th April 2003, 2:29 PM
    Wow. How did they manage to make it look WORSE than the SNES version on MORE POWERFUL hardware?
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    OB1
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    #9
    15th April 2003, 2:39 PM
    The world may never know.
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    Great Rumbler
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    #10
    15th April 2003, 3:22 PM
    You guys do realise that those pics are larger than what they will actually look like, right?
    Sometimes you get the scorpion.
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    OB1
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    #11
    15th April 2003, 3:29 PM
    Those are official Nintendo GBA screen shots. They look bad because the game looks bad.
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    Darunia
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    #12
    15th April 2003, 4:04 PM
    I assume this is a first party-developed title, as Rare I'm pretty sure no longer has the development rights anylonger.

    Speaking of Rare, was Dinosaur Planet their only GC title? How well did that sell, was it a hit or a bomb?
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    Great Rumbler
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    #13
    15th April 2003, 4:47 PM
    This pic is closer to how the game actually looks:
    Sometimes you get the scorpion.
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    CartoonDevil
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    #14
    15th April 2003, 5:10 PM
    Those pictures look GREAT!!!

















    FOR 1993 GRAPHICS.

    Nintendo needs to get real.
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    Great Rumbler
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    #15
    15th April 2003, 5:14 PM
    Quote:Originally posted by CartoonDevil
    Nintendo needs to get real.


    Nintendo is real. I mean there aren't some intangible thing like a dream or something. Get it?
    Sometimes you get the scorpion.
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    A Black Falcon
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    #16
    15th April 2003, 5:14 PM
    I'm not so sure... they aren't nearly as good as DKC on SNES and that game is from like 1994 or 5...
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    Dark Jaguar
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    #17
    15th April 2003, 5:17 PM
    For some reason I think the only thing hurting it is the resolution. It seems resoulution alone really hurts the quality of it.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    OB1
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    #18
    15th April 2003, 7:12 PM
    The resolution is not the problem here. As with all GBA SNES ports, the developers just have to cut a bit from the top of the screen. Yoshi's Island looks as good on the GBA as it does on the SNES and the same goes for ALttP, Mario World, and pretty much all of the other SNES ports for the system.
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    Dark Jaguar
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    #19
    27th April 2003, 2:47 PM
    The sprites aren't as detailed though in those other games, or at least it doesn't matter as much. The reason for the cutting is so the RATIO is maintained. The resolution for the SNES video output and the GBA screen is not the same. However, when you slice off the top and a little bit of the side (you may have noticed that some of the side is also cut off, if not then take a look at the vertical corridors of Mario Bros. 2 and notice you have to scroll from side to side to see all the way to the left or right, whereas in the SNES/NES versions you didn't have to do that), the RATIO is perfectly maintained. Otherwise, you notice some weirdness like when you look at the direct ports of those Animal Crossing NES games to the GBA, how the image is slightly warped due to bad ratio.

    GBA: 240x160 pixels

    SNES: 512x448 pixels

    In any case, I just played some DKC to compair. You should as well. It doesn't look NEARLY as good as I remember, and I know why. At the time, those were the most stunning sprites ever (pre-rendered and everything), but now after all the far superior stuff I've seen, I now see that DKC just doesn't look that good. When I compaired with this in mind, the port does look pretty much exactly like the original. There are two reasons they look worse. The first is the colors are too bright. The colors were darker and sharper in the original. The second is, as I said, the resolution kinda takes away a little of the sprite detail.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    OB1
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    #20
    27th April 2003, 4:33 PM
    DJ, it's definitely not the resolution that's the problem. And it's also not because some of us just forgot what the original game looked like. I just played it the other night and it looks three times as good as this GBA version. If the resolution was the problem there wouldn't be so many GBA games that look much better than anything on the SNES. The main problem with these new DKC screens are the colors. They're very washed out and there are fewer colors than there were in the SNES version. And that is unnacceptable considering that the GBA is capable is displaying many many more colors than the SNES was. This is just the case of a very lazy port.
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    Dark Jaguar
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    #21
    27th April 2003, 5:06 PM
    It looks as though the wavy effect was removed from the underwater scenes. On another note, the wavy effect from touching fuzzy in Yoshi's Island was very glitchy compaired with the original. Maybe the GBA just can't do wave effects as well as the SNES could. It's not TOTALLY outclassing the SNES you know. It's well known the SNES has superior sound capabilities anyway.

    Yes just as I said, the colors are bright and not as sharp. That might just be a result of how the screen shots were taken though. There are just as many colors, they just got blended together. Lazyness isn't going to drop the color count, it takes WORK to screw it up like that.

    And you seem to forget something, the reason so many games look better isn't because they have the same resolution (because as I pointed out, it's physically impossible for the games to have the same resolution, those resolution specs are absolute fact), it's because they are designed with GBA in mind from teh start, so they work around it (and it's a very small screen which negates the resolution problem). When those pics are shrunk down to GBA screen size, it looks a lot nicer. Assuming it was just a problem with taking the pictures or bad lighting that made everything washed out, I think that they did a pretty good port job. I don't think it's some horrible ruining of the image.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    OB1
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    #22
    27th April 2003, 5:22 PM (This post was last modified: 27th April 2003, 5:34 PM by A Black Falcon.)
    Oh please, don't even try to defend this shitty port. There are dozens of SNES ports on the GBA that look just as good as their SNES counterparts. And have you seen the video yet? It looks just as bad as those screens.

    I also never said that the GBA's resolution is comparable to the SNES' (you seem to have some difficulty fully comprehending what others write); I just said that everything else more than makes up for it. And sound has nothing to do with this.

    And take a look at these SNES screenshots. There are definitely more colors (and more solid ones) in these than there are in the GBA screens:


    SNES:
    http://screenmania.retrogames.com/snes/0...03_018.png
    http://screenmania.retrogames.com/snes/0...03_016.png
    http://screenmania.retrogames.com/snes/0...03_015.png

    GBA:
    [Image: donkeykongcountry_041403_2.jpg]
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    OB1
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    #23
    27th April 2003, 5:25 PM
    The screens don't seem to be showing up, so just click edit on my post and copy and paste the url to your browser.
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    A Black Falcon
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    #24
    27th April 2003, 5:35 PM
    Click the links then reload the page to get them to appear.

    After looking at those SNES shots its very clear this port is quite bad.. especially when other GBA games have perfect SNES ports and the GBA is more powerful than the SNES...

    Why bother? Why not just rerelease the GBC remake of the game if its this lazy...
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