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      I am The Review King once more!
    Posted by: EdenMaster - 22nd February 2003, 8:31 PM - Forum: Tendo City - Replies (3)

    Took me long enough, but I finally got up a large portion of my reviews, so I can once again call myself the Review King. So head over there now and read up on some games you might be interested in.

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      Mega Man 5
    Posted by: EdenMaster - 22nd February 2003, 8:25 PM - Forum: NES Reviews - No Replies

    In my opinion, this is where the series started to go stagnant. Enemies were kind of boring, music was okay, and gameplay was...eh. The enemies were:

    Charge Man - Basically a train with legs. He would run at you or shoot out rocks from his smokestack.
    Gravity Man - Not much of an active weapon, just a plasma cannon not unlike Mega Mans, but the difference was gravity was wrong. When Mega Man was on the floor, Gravity Man was on the ceiling, took timing to hit him.
    Napalm Man - Shot napalm filled canisters upward and crashing down on Mega Man, also shot a missile from his head.
    Crystal Man - Froze the ground to make it slippery, then shoots crystals at you.
    Gyro Man - Flew into the clouds wher you couldn't see him, then shot helicopter blades down at you until falling down himself.
    Star Man - Uses a star shield, which protects him until he throws it at you.
    Stone Man - Uses a strange weapon which rotates stones around his body and then they fling off into different directions.
    Wave Man - Makes surges in the piping through the floor to shoot water underneath Mega Man.

    Gameplay is alright, kind of challenging in some parts, but all in all pretty unremarkable. Music, which is usually pretty good, was just plain lousy this time around, with the exception of Gravity Man, that's a diamond in the rough. Graphics are good, but nothing to really write home about.</font></p>

    I rate <i>Mega Man 5</i> a mere 3 out 10, and I can't help but wonder what the Capcom people were thinking.

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      Mega Man 4
    Posted by: EdenMaster - 22nd February 2003, 8:24 PM - Forum: NES Reviews - Replies (10)

    <i>Mega Man 4</i> is a standout game in this already great game series. Featuring:

    Dust Man - Who fires exploding dust and sucks you towards him.
    Pharaoh Man - Who jumps a lot and fires fireballs, some small, some huge.
    Dive Man - In an underwater level, he shoots homing missles and charges you like a torpedo.
    Bright Man - Who stops time momentarily while he shoots you. Not too diffrent from his predecessor Flash Man.
    Drill Man - Drill Man shoots drills out from his arms, then burrows underground where you can't see him, then launches out right underneath Mega Man a few seconds later.
    Ring Man - Throws Rings, thats about it.
    Skull Man - Has the ability to use a skull shield, which protects him from anything, until he throws it at you.
    Toad Man - Jumps around and does a weird dance causing acid rain to pour down.

    Gameplay is pretty decent. Some parts are challenging, none of the levels can really be called "easy". The bosses have a bit more kick in them now too.
    Music, once again, is very addictive. Graphics are very good. Dust Man's level in particular is very well done.
    The background consists of conveyor belts, hammers, gears and other mechanical stuff.
    Later on in the level, you find parts where some garbage is burning, and that looks really cool.

    I rate <i>Mega Man 4<i> a 7 out of 10, it's a great game, I recommend it highly.

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      Mega Man 3
    Posted by: EdenMaster - 22nd February 2003, 8:23 PM - Forum: NES Reviews - No Replies

    They say that the third time is a charm, and when the first two are gold, you know the third must be incredible, and it is. <i>Mega Man 3</i> boasts great enemies as well as great music and graphics. Your eight initial enemy robots are: </font>

    Spark Man, who shoots electrical bursts and simply attacks with his own jumping
    Snake Man, a high jumping robot who fires snakes which crawl around the floor and up the walls, hurting Mega Man.
    Needle Man, who attacks by either throwing needles at you, or shooting out his spiked top.
    Top Man, a weak enemy who throws three guided tops or spins from one side of the screen to the other.
    Shadow Man, extremely fast, attacks by either throwing blades, or by simply hitting you with his lightning quick slide.
    Magnet Man, can stick to the ceiling and throw guided Magnet Missiles or attract Mega Man with his magnetic power.
    Gemini Man, who splits himself into two parts and shoots plasma bullets at the same time Mega Man does, and once half of his health is gone, the clone goes away and the remaining original shoots lasers.
    Hard Man, shoots his guided fists at Mega Man, or jumps and tries to smash Mega Man under his weight.

    After these guys, you expect to head to Dr. Wilys Skull Castle, but first you have to go back through Spark, Needle, Shadow, and Gemini Mans now destroyed stages, where you'll find some powerful robots who are like nothing you've seen before, but in one special way, they are very familiar...

    Once you get to Dr. Wily's infamous Skull Castle, where you encounter such enemies as three Mega Man clones, and a strange monster who disassembles, throws his pieces at you, reassembles, and attacks. As a fan of Mega Man games myself, this is my favorite, even including the Mega Man X games.

    I highly recommend you get this game and play it. It's challenging, it's fun, and it simply doesn't get old. I give it a 9!

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      Mega Man 2
    Posted by: EdenMaster - 22nd February 2003, 8:22 PM - Forum: NES Reviews - Replies (1)

    <i>Mega Man II</i> was where the Mega Man games we all know and love started to take shape. With a full compliment of 8 powerful robots, including:

    <b><i>Bubble Man</b></i> - In an underwater level, shoots bubbles and plasma shots at you while swins around. Watch out for the spikes on the ceiling.
    <b><i>Air Man</b></i> - Air Man shoots 3 tornadoes from one side of the screen to the other. Some you can dodge, others not.
    <b><i>Quick Man</b></i> - As his name suggests, Quick Man is FAST. He jumps and runs at lightspeed shooting boomerangs at you. An uneven floor makes him difficult to dodge, too.
    <b><i>Wood Man</b></i> - Uses leaves as him main weapon. He'll create a spinning shield of leaves and throw it at you, then leaves fall from the top of the screen.
    <b><i>Flash Man</b></i> - Flash man doesn't have much of an active weapon, he stops time momentarily and shoots a rapid-fire plasma cannon at you. The slippery floors don't help with your dodging, either.
    <b><i>Heat Man</b></i> - Looking like a giant pissed off Zippo lighter, Heat Man attacks in two ways. He will either throw fireballs which make flames rise from the ground, or he will turn himself into fire and charge you.
    <b><i>Crash Man</b></i> - Crash Man is kind of difficult to beat, it takes timing and a Energy Canister or two. When you fire your weapon (even if not at him) he will jump in the air and throw bombs at you. You need to time your attacks to hit him when he jumps.
    <b><i>Metal Man</b></i> - Metal Man is not too difficult to beat. He will be on the opposite side of the room, jumping up and down and throwing up to three sawblades at you at a time. The floor is also a conveyor belt, making movement and dodging difficult.

    This game is one of the best in the Mega Man series. Featuring two levels of difficulty and challenging levels, it'll keep you entertained. Also this game introduced bonus items Item-1, Item-2, and Item-3. One climbed walls, one made a rocket (very useful in Heat Mans stage), and the other made a balloon. Dr. Wily's levels and bosses were also very challenging and fun.

    Music, once again, was excellent, especially in Metal Man and Crash Mans stage.

    I consider this game to be the first true Mega Man game, it set the standard for all its descendants. I rate Mega Man II an 8 out of 10.

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      Mega Man 1
    Posted by: EdenMaster - 22nd February 2003, 8:22 PM - Forum: NES Reviews - Replies (1)

    Ah, the one that started it all! This game may look strange for players of Mega Man 2-X because of a few differences.
    For one there are only 6 six enemy robots instead of the traditional 8.
    They consist of:

    Cut Man, who uses scissor-like blades
    Fire Man, who uses flame attacks
    Elec Man, who uses lightning attacks
    Ice Man, who uses freezing attacks
    Guts Man, who uses strength to throw huge boulders
    Bomb Man, who uses, obviously, bombs to get his point across.

    This game also uses a point system. You get a certain number of points for beating enemies and picking up pellets, you get a certain number of points for beating bosses. Also, after a boss is killed, you must walk over to where you killed him and pick up a capsule ot recieve his weapon. If you wait too long, it will disappear and you have to do the level and the boss all over again. Quite a difference, but fun.

    Gameplay is good for an early NES game. There are some challenging parts that may have you pulling your hair out.
    I know it took me a little while to even get off the first part of Guts Mans level! Graphics are classic 8 bit, everything is flat, but it's a detailed flat, mostly with backgrounds and non-moving things, everything else is pretty solid looking. The background of Bomb Man's stage is impressive though.

    <i>Mega Man 1</i> paved the way for a great series in gaming, and did a good job asserting itself, letting the world know it was for real. For these reasons and others, I rate <i>Mega Man 1</i> a 7.5 out of 10.

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      Game and Watch Gallery 4
    Posted by: EdenMaster - 22nd February 2003, 8:21 PM - Forum: GameBoy Advance Reviews - No Replies

    Standing proud, outwardly defying that sound and graphics make a game, is the Game & Watch series. Going on 20 years old, they still provide a fun factor that can still be unmatched by many games on next-gen consoles. I defy anyone to play Fire, Chef, Manhole, or Octopus and not get addicted. They're deceptively simple in gameplay with usually only two controls for movement, yet they can be maddeningly difficult on the higher difficulty levels and when things get hectic. They made the handheld game what it is today, but now with the onset of better handheld consoles, these gaming gems are slowly and unfortunately falling into obscurity. Not if Nintendo has anything to say about it, and with that in mind, they release <i>Game & Watch Gallery 4</i>, which showcases these gaming legends for all to enjoy once more.

    You start out with 6 games, the ability to unlock 6 more, and I've heard rumors you can unlock games you see in the Museum part of the Gallery. If true, this brings the total to over 20 games, not a bad deal for the same price as any other GBA cartridge which includes but one game. The games you start with are Boxing, Rainshower, Mario's Cement Factory, Donkey Kong Jr, Donkey Kong 3, and the most popular game of all, Fire. Each game includes the classic black and white, frame-by-frame game as it used to be (they even make it more realistic by making it appear to be an LCD screen by shading the unoccupied frames gray). The beeps and boops from the games remain as well. If you're looking for something a bit more visually and audibly pleasing, they've also included Modern versions of every game, starring famous characters, catchy music, and of course beautiful graphics. Boxing pits Luigi against Wiggler, Boo, and even Waluigi, while Fire has Peach's castle on fire and you must save falling Toads, Yoshis, and Donkey Kongs.

    Controls are very responsive, for the most part. One complaint I have is in Modern Boxing. It can occasionally be difficult to switch Luigi's punches from upper to lower blows. Other than that though, they are flawless, which is necessary considering the sometimes quick movements you must make in order to win. Music in the Modern games is quite catchy, and I found myself humming some of the songs to myself on just the second day I had the game.

    If you need a break from the old-school games, you can take a trip to the Gallery, where you can access the Museum, which showcases more Game and Watch games (as I said, I've heard <u>rumors</u> you can unlock these to play too, but I don't know for sure), also you can play all the music from the game in the music room, or you can visit the present room where Mario and Mr. Game and Watch (who looks exactly like he did in Melee) gives you what you've unlocked.

    <i>Game and Watch Gallery 4</i> took me back to when gaming was simple yet enjoyable, and when Nintendo made games because they wanted to entertain people, not to compete with other company's sales. I rate this game an 8.0!

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      The Legend of Zelda: A Link to the Past
    Posted by: EdenMaster - 22nd February 2003, 8:19 PM - Forum: Super NES Reviews - Replies (32)

    This game follows the style of most Zelda games. Zelda is in trouble, and Link must rescue her. The storyline is that there is a Light world and a Dark World of Hyrule, and many years ago, the Seven Sages of Hyrule sealed the Dark World, and the Triforce forever. Or so they thought. In the beginning, Link wakes up after hearing Zeldas pleas for help in a dream. His uncle tells him that he is leaving for a while. Link goes outside searching for the voice that is calling him. Upon Links arrival to Hyrule castle, in a hidden passageway Zelda tells him of, he finds his uncle dying in the hallway.
    Link takes his sword and shield and begins quest. Throughout the game you learn that an evil entity called Aghanim (sorry it's been a while I forget how to spell his name). You must then get three pendants to receive the Master Sword. Then you find that Aghanim is just a puppet for Ganon, who is trying to get the Triforce so he can rule the world. Link must find the descendants of the seven sages entrapped in seven crystals around Hyrule, all guarded by powerful monsters in castles.

    Gameplay is very addictive, and in my opinion is the best Zelda game. Graphics are good for the SNES, very much detail on terrain and characters, but most other things are in solid colors with little detail.

    <i>A Link to the Past</i> remains one of my favorite games, and I'm sure it will be one of yours too. I rate <i>The Legend of Zelda : A Link to the Past</i> an 8 out of 10.

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      Vegas Stakes
    Posted by: EdenMaster - 22nd February 2003, 8:18 PM - Forum: Super NES Reviews - No Replies

    Vegas Stakes is a game about 5 people, yourself and 4 friends, taking a road trip to Las Vegas, in hopes of getting rich. You arrive at hotel/casino The Golden Sunshine, one of the five casinos available. Your other options on the Strip are:

    <b>The Hideaway</b> - a run down, low maximum bid casino, which should be saved as your last resort in Vegas.
    <b>The Buffalo Head</b> - A western themed casino with bids close to that of the Golden Sunshine.
    <b>The 2020</b> - A futuristic themed casino with moderately high bids.
    <b>The Laurel Palace</b> - High bidders only! This elegant casino sports minimum bids of $500, and can make you or break you quickly. This casino comes available to you after you make about $500,000.00

    Vegas Stakes incorporates some unique attributes of a casino into it. For starters, this game used the SNES Mouse, making it easier control than a standard SNES controller. One cool concept is that strangers actually come up and talk to you. They can say any number of random things such as they "fell and twisted their ankle so they need you to take then to the hospital", or they'll sell you something. The problem is, they're not always sincere. If someone bumps into you or rubs a spot off your shirt, it could be just that, or it could be a pickpocket. You have to take chances when dealing with these people, they'll scam you, or if they are telling the truth, reward you in a few turns.

    There are 5 available games in each casino with varying bids. Slots, Craps, Poker, Blackjack, and Roulette. If you don't know how to play some of these games, the friend that accompanies you can tell you how to play, alos give advice on bidding, slot values, and other useful information. Vegas awaits you, gamblers! Know when to hold 'em and when to fold 'em. Test your judgement to tell if strangers are sincere, or crooks. Play your cards right and you may leave Vegas a Millionaire. If not, well, I have a shirt you can borrow. I give it a 6.5 out of 10.

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      Simcity
    Posted by: EdenMaster - 22nd February 2003, 8:18 PM - Forum: Super NES Reviews - No Replies

    Almost everyone has played <i>Simcity</i> at one point or another, but just in case you haven't here's what the game is like: You are the mayor of a huge open area of nothing, and your job is to build that from a village, to a town, to a city, to a capital, to a metropolis, and finally, a megalopolis. You build neighborhoods, residential, commercial, and industrial zones, power plants, airports, stadiums, and road and mass transit systems. You get your money from taxes. You must also deal with natural disasters such as earthquakes, tornadoes, fires, and floods.</font>

    You view your city from a birds-eye view, the buildings don't have a whole lot of detail, but enough to tell what they are. Airports have planes, nuclear power plants have cooling towers, etc. Not a feast for the eyes, but it looks okay.

    Gameplay can be addictive if you get into it, especially if you know the money cheat so you can build to your hearts desire. The cheat escapes me now, but it should be easy to find if you look on a search engine.

    I rate <i>Simcity</i> a 6 out of 10.

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