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      The most disturbing thing EVER
    Posted by: Smoke - 9th November 2005, 12:07 AM - Forum: Ramble City - Replies (6)

    http://goddessbunny.ytmnsfw.com

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      Nintendogs
    Posted by: EdenMaster - 8th November 2005, 6:06 PM - Forum: DS Reviews - No Replies

    Nintendogs

    Who can resist a cute little puppy running around, yipping, and chasing it's tail? Nobody, that's who. Not everyone can have that puppy experience though, be it for allergies, living space, or otherwise. They can be destructive and expensive. Furthermore, a large percentage of puppies have the annoying tendency to grow up and, eventually, die. Well, leave it to Nintendo to remove all the negative aspects of dog ownership and leave you with a perfect, albeit imaginary, puppy. This is Nintendogs!

    GAMEPLAY

    Calling Nintendogs a "game" in the conventional sense is a bit of a stretch. Nintendogs has no goals, no missions, not much of anything that typically makes a game what it is. Simulation would be a more apt description, and at that, it is an amazing sim. For simplicity's sake, I'm going to continue referring to it as a game, though. There are three different versions of the game, each with six dogs, which adds up to (pay attention, math scholars) 18 total breeds. Though each version has only six dogs, any version can unlock all 18 breeds through different means, which I'll discuss later.

    You start your journey into dog ownership by taking a trip to the kennel and picking out your very first dog. You'll be stuck with him or her for a while while scraping together enough dough for more dogs, though this will ensure that you will indeed bond with your little furball. Odd as it sounds, it's easy to find yourself talking in a funny voice while rubbing your dogs stomach with the stylus or otherwise treating them like you would a real dog. Once you adopt your dog, then you need to name it. Nintendogs makes great use of the DS microphone, as you call your dog's name and teach it tricks with your voice. Though they don't always like to listen (the realism continues!), the dogs usually respond quite well, except to commands that sound similar (I had trouble with them mixing up "Sit" and "Shake"). Once you start bringing in some money, you'll hardly be able to keep yourself from buying just as many dogs as the game allows, and I should know. Although I started with my Golden Retriever Penny (still my pride and joy), it wasn't long at all before my canine family ballooned to include Otis, Rascal, Geno, Fortune, Rudy, Flare, and Vincent. I'm giving you their names because I'll be mentioning them as examples through the rest of the review. Your peppy little pooch will provide endless entertainment for you as you watch him romp through your living room. You can take him for walks around the neighborhood to shop for supplies, play in the park, talk to other (NPC) dog owners, relieve himself/herself, and maybe even some presents for your puppy to find. I your puppy getting fleas? Then you can use the stylus in the shower to scrub them up with shampoo, and them rinse them off to make their coats shine. MAke sure to brush them afterwards to keep that sheen going long after the shower is done.

    Soon, though, money will run low, and it's time to get some more. The answer: dog shows and competitions! There are three championships, all with five levels of difficulty, ranging from Beginner to Championship. If your dog finishes in the top three, he moves up a level, otherwise, he moves down. Except for the incredibly dumb (and, regrettably, unskippable) pre- and post-tournament banter from the two mentally challenged announcers, the tournaments are a fun experience that your dogs can enter up to three times per day. The three tournaments include Disc, Agility, and Obedience. Disc Competitions give you 60 seconds to throw a Frisbee, have your dog catch it, and bring it back as many times as possible. The farther you throw it, the more points you get, and you get bonus points for jumping catches. Agility Competitions require good teamwork between dog and trainer (you). Though they get progressively more difficult, the Agility trials simply consist of combinations of 4 different obstacles (Tunnel, Jump Bar, See-Saw, and Slalom) that your dog must clear as quickly as possible. Incorrectly clearing obstacles cause point deductions, and the higher up you get, the less margin for error is given. Finally, Obedience Trials test how well your dog performs the tricks it has learned. It includes two rounds of performing specific tricks, two rounds where the must hold a poistion for a set amount of time, and finally a round of free performance, where you can freely show off the best stuff your mutt can do. These can be tricky, as some dogs will simply refuse to listen when the spotlight is on.

    Also, some dogs, no matter how much you train them, will simply not do well in some tournaments. My Pug Otis is a fantastic Frisbee catcher, able to jump and catch no matter how far or fast I throw almost every time, and brings it back to me with equal haste. Rascal and Fortune do okay in Frisbee, though they do not run as fast, and have a tendency to hesitate a moment before returning the frisbee to me. I've trained Rascal in the park extensively, though he never seems to improve. Otis picked it up in a snap. My Yorkie Rudy can clear Agility trials with amazing speed (and he's so tiny!) and, for the most part, fairly accurately. Geno and Vincent seem to walk more liesurely through the course, and seem scared of the see-saws when they drop. My Golden Retriever Penny and German Shepherd Flare both do very well in Obedience trials, though they too have their days when they just...won't...LISTEN!! Such little quirks exist in every dog, and no two are quite alike. For every little thing you do for your dogs, but mostly for competitions, you get "Trainer Points". Every time you get 2000 points, you unlock a new breed of dog, and for every 6000 points, you unlock a new interior design for your house.

    GRAPHICS

    I still, months later, find myself amazed at how the dogs look and move. Though the game gives them no actual fur, the textures used on their bodies give the impression all the same. The way they move, react, play, everything they do is amazingly lifelike. I own a Beagle in real life, and the Beagle in Nintendogs looks just like my dog did when he was a puppy. Facial structure, ears, tail, legs, torso, and even the coloring of their fur is spot-on perfect. The developers must have spent a lot of time with these dog breeds to get them just right. The houses you reside in are not terribly fancy (although the pricey Beachside Resort my dogs lavish in is quite awesome), consisting usually of a single empty room with decorations and furniture around the walls. Who plays this game for the background though? I sure didn't. Walking around the neighborhood is also not necessarily noteworthy, but again, that's not the focus of the game.

    Dogs also have lots of accessory choices that they can wear. A wide variety of collars, flowers, hats, glasses, and tons of other cheesy items abound in this game. Fortune wears a rose behind her ear, while Penny looks cool in her Platinum-studded collar. Vincent wears a camouflage collar, but Rudy keeps it simple with a traditional orange leather collar.

    SOUND

    There isn't much in the way of sounds to talk about. There isn't much music to speak of, and what is there isn't exactly mind-blowing, but not bad either. Every dog breed has a distinctive bark, and different toys can make different sounds and squeaks, but other than that, there isn't much really to hear from the game.

    MULTIPLAYER

    Well, multiplayer is kind of a misnomer. Wireless connectivity is more like it. Nintendogs features a Wifi mode called Bark Mode. If you have your DS in Bark Mode, and come within range of another DS in Bark Mode, your dogs will "meet" in each others DS. They'll play for a while, leave, and when you get home, you'll unlock the breed of dog you met, if you haven't already. You'll also get any items the other person may have opted to give to their wireless partner when you get home.

    REPLAYABILITY

    I guarantee that for the first couple of months or so you have your new friends, you won't be able to resist checking in on them every chance you get. Even if it's only for ten minutes to feed them and walk one or two, you'll be compelled. After that, you may not check in on them as often, but they never grow up and never die, so they'll always be ready to play with you no matter how long you leave them alone.

    All in all, Nitendogs is a fantastic game that anyone can relate to and enjoy. From kids to adults, girls and boys, men and women, and even dogs themselves (my Beagle still occasionally perks his ears up whenever he hears one of my digital dogs bark), there is something for everyone to enjoy with Nintendogs. At the very least, you must give credit to Nintendo for taking such an unusual game idea and turning it into something amazing. Pure Nintendo. I rate Nintendogs a 9.0 and highly recommend it to anyone with a DS. Even if you think you won't like it, trust me, you will...

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      Sin and Punishment
    Posted by: Great Rumbler - 8th November 2005, 5:55 PM - Forum: Tendo City - Replies (15)

    It was a 3D shooter developed by Treasure for the N64, but was never released in the US. Oh incidentally, I have this game now and it's pretty sweet, probably one of the best games of the N64's last years.

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      WOOOOOOOOOOOOOHOOOOOOOOOOOOO!!!!!
    Posted by: UltraMarioMan - 8th November 2005, 5:34 PM - Forum: Tendo City - Replies (9)

    http://www.samandmax.net/

    Happy dance!!!!! *dances around naked*

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      FFIV Preview
    Posted by: Dark Jaguar - 8th November 2005, 9:35 AM - Forum: Tendo City - Replies (23)

    http://www.gamespot.com/gba/rpg/finalfan...id=6139352

    Now, I actually managed to glean some information from this wishy washy standard karp.

    The main problem I tend to have with big name review sites is they don't give people the details they are actually WANTING, the stuff they don't know but want to know. They just repeat the same stuff about things we already know, but in detail. I really wish they would answer questions like "is this based on the original Japanese, or did they screw up and bring the US SNES version to GBA?". Well, from what they have said, I gather it's the original unaltered gameplay, since Cecil doesn't have "dark magic" in the US SNES version.

    They don't tell us anything about the translation, at least nothing I'm not second guessing. They state it has the "same broken translation" as the original. However, they ALSO stated that the dark magic was just like the original. Since the Japanese version was NOT in English, I really don't think that's the original they are talking about. I believe they read half a page about the translating differences between the US and Japanese versions, then played the PS1 version, and are now basically "faking it". I don't even think they realize the PS1 version was completely retranslated and restored the lost Japanese things to the game.

    That said, I have my doubts on a lot of the info there.

    They DO state that the artwork of the game has been overhauled to a small extent. Not FF3 level mind you, but good enough I suppose. I suspect it's the same changes they made to the wonderswan color's visuals, but of course I only guess that because it would be the easiest path to take.

    Anyway, now to rant. These guys are too afraid to actually state an opinion! They dance around every little aspect of the game as though it's ALL a grey area that you could love or hate. They even defend what they think is the original translation, which they at least know is unpopular, by saying "well, maybe purists will be pleased". What purists? Purists want it in Japanese, not in a broken translation. Perhaps you should check the personality of a purist, what it means. I myself want the next best thing, an accurate English translation.

    They do this with everything, like "lots of random battles, but hey XP". Not once do they ever risk commiting the sin of having an actual opinion. Of what use can scoring even be in a situation like this? Well, it's not as though ratings below a 5 even really exist at these places... It's really just a 1-6 scale only more like 5-10. Still, has it become so bad? Have the fanboy's complaints become so thunderous that they have no choice but to just completely toss any sort of actual reviewing process out the window in favor of just pandering to both "sides", even when one side likely doesn't even exist? Well, the real news does this too. They claim they are being purely objective (well, in the case of a game review site, I don't really want purely objective all the time, but if they go that way, stop scoring games completely then, either get in the pool or go home, but I digress... from my digression), and in reality it's actually just an attempt to not take sides, even if it means boosting up a logically failed argument just to give the appearence it's on equal footing with something sound, pretending there's a debate when really one side has all the evidence and the other has nothing.

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      I'm Back Baby
    Posted by: He Who Annoys All - 7th November 2005, 11:04 PM - Forum: Ramble City - Replies (16)

    I can't believe my old account still works. And that I remember the pasword. But hey, I guess you guys are once again going to have to put up with me again.

    Nice look you guys got goin' now. Place looked like hell warmed over last time I was here. Nice to see that the same old people are still here though. I half expected this place to have been wiped from the net by now. But as long as its still here I guess I'll pop in every now and agian.

    Talk at ya later.

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      Nintendo's WiFi service way too restrictive
    Posted by: N_A - 7th November 2005, 9:22 PM - Forum: Tendo City - Replies (20)

    I've been reading about the online gaming for the NDS games like Mario Kart and Animal Crossing. Seems like Nintendo is ramping up privacy way too much that it restricts to this friends list. You can't even connect to other people unless you know them, and thats a particular drag, as with Animal Crossing. You can't just connect to random people like how most other online games work... What the hell ? How is anyone supposed to play online without so much grief ?

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      Lazy's Stuff
    Posted by: A Black Falcon - 6th November 2005, 10:51 PM - Forum: Ramble City - Replies (12)

    On the server.


    http://www.tcforums.com/sean/Happy.mpg -- Lazy's 'Happy Birthday TC' video. Great stuff, download!


    http://www.tcforums.com/sean/Fucksushi.wav -- sound file

    http://www.tcforums.com/sean/nuke.avi -- short 'canada nuclear test' video

    http://www.tcforums.com/sean/Oranges.MPG - very short video clip


    The Darunia video is also there, but do not download or watch it. Many images of goatse guy... keep away! Far away.

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      Where is your God now?!
    Posted by: Great Rumbler - 6th November 2005, 12:10 PM - Forum: Tendo City - Replies (28)

    [Image: shadow-the-hedgehog-20051103050647389.jpg]

    [Image: shadow-the-hedgehog-20051103050648498.jpg]

    [Image: shadow-the-hedgehog-20051103050652904.jpg]

    [Image: shadow-the-hedgehog-20051103050656092.jpg]

    [Image: shadow-the-hedgehog-20051103050649139.jpg]

    [Image: shadow-the-hedgehog-20051103050646451.jpg]

    [Image: shadow-the-hedgehog-20051103050656670.jpg]

    [Image: shadow-the-hedgehog-20051103050654185.jpg]

    Dreamcast-Era graphics? Check.
    Realistic guns? Check.
    Motorcycles? Check.
    Raping a classic franchise? Check.

    What happened to you, Sega?

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      Ever come up with a "new" idea that isn't really new?
    Posted by: Dark Jaguar - 6th November 2005, 1:33 AM - Forum: Ramble City - Replies (10)

    http://trekman4.ytmnd.com/

    This is hilarious. Why didn't I notice this before?

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