It's been over fifteen years since the last Super Mario Bros. game Super Mario Brothers 4: Super Mario World came out in Japan. To put things into perspective that was over half a lifetime ago for me. Now we're finally getting a new Super Mario Bros. aptly named "New Super Mario Bros.". If that doesn't deserve a countdown I don't know what does.
Quote:In a recent interview with Nintendo Power Magazine, Takashi Tezuka--Shigeru Miyamoto's right hand man--revealed some new information regarding the highly anticipated New Super Mario Bros. for the Nintendo DS.
In the interview Tezuka is asked who may be returning in the new game:
NP: Will we see any other beloved characters from the Mario universe, such as Yoshi, Toad, etc.? How about Bowser and the Koopalings?
TT: All of the characters you mentioned will show up except for Yoshi (laughs). Because we're trying to get back to the spirit of the original Super Mario Bros., Yoshi doesn't really fit.
This is good news as the Koopalings have been sadly out of action for some time now. Having them join in the fray will be a great plus and will also add to the boss elements of the game.
Tezuka also stated that New Super Mario Bros. will be a sort of throwback to the original NES Super Mario Bros.. Basically he feels that as Mario evolved, the games became more for the hard-core audience. He quickly clarifies that statement by saying, "That's not to say this game isn't for hard-core players, but I want to recapture the spirit of the original Super Mario Bros."
Whether this means that we will get back levels of Bullet Bills flying at us constantly or not is up in the air. But let's hope so!
He touches rather quickly on a few other subjects.
-The story is set in the Mushroom Kingdom.
-There will be no boss battles in two player mode.
-This is not a Wi-Fi compatible game.
-It will not use the microphone in any way.
-Koji Kondo (Super Mario Bros. and Legend of Zelda musical mastermind) will be doing some of the soundtrack while the bulk will go to Asuka Ota who worked on the Yoshi Touch & Go soundtrack.
Near the end Nintendo Power asks if we will be seeing another Mario side scroller on a home console. Tezuka replies with, "The probability is not zero, but no further comment at this point." Then he just laughs.
Not to say that this game isn't going to sell like mad when it comes out anyway, but if you weren't fully decided on your purchase, you should be now.
It would seem some scientists have calculated an alternative explanation for what had previously been called black holes. The major attraction to this explanation? It doesn't violate the current understanding of quantum physics. Essentially, rather than forming a singularity, a colllapsed star forms a sort of shell with a vacuum inside. Now, of course a vacuum doesn't actively suck things into it, otherwise the universe would suck away our atmosphere so very isntantly. Apparently, the shell has a very strong gravitational pull, and the vacuum has some sort of odd property that actually results in antigravity. The thing is, when they modelled a universe sized "dark energy star", it managed to generate as much dark energy as we currently see in the universe today.
"The Revolution may embody a new platform beyond a portable or console, which makes possible a new structure in the network gaming system, changing the ways communities are built and supported. This is the kind of direction we’ve envisioned, and we will challenge ourselves to provide immersive interactive content in response to what Nintendo offers.”
Says Squeenix president Yoichi Wada, which is actually an old quote. Recently on IGN and other sites they ran an article saying that FF:CC is in development for rev (which is true) and that it will be online and released early 2007 and the now famous quote of "online capabilities, magnificent graphics and an intense use of the revolutionary control of the platform." has been pasted everywhere. But squeenix denied it for some reason. Eurogamer has their thoughts as well as this old quote: http://www.eurogamer.net/article.php?article_id=63131 if you look at their denial closely, they basically say 'We neither confirm nor deny'. Gotta love NDA's and the possibility of getting sued by the company you work for just for opening your mouth.
A new blogger has disected some patents and found a weirdness. Apparently, sitting right in front of our faces, is an audio input device on the Revolution hardware.
definitely give this a read, it's not JUST a mic, the audio processors presented in the patent are capable of real time mixing borrowing from audio files in the game, from external media (hard drive, DS), from the network, and from the player's voice. In THEORY this could be very much like elektroplankton and it could mean that a Revolution game will have an adapting, evolving and completelyunique sound bed for each user depending on what you give the audio input.
if the Revcon actually has a mic on it, we can expect alot of good things, namely we can expect voice chat, voice recognition and the DS's patented 'blowinng the mic' which, if you think about it, would be awesome in a game like Zelda where you have to actually play the ocarina by blowing in to a mouthpiece and using the buttons to play notes, while also swirling the 'ocarina' in certain shapes and directions to cause desired effects. think of a snake charmer, you'll get the idea.
I am starting to enjoy this a lot hahaha. I haven´t made a blog before, it´s like a new baby for me. Please forgive me if I am a bit heavy and egocentric talking about me and the blog hahaha but its about time to pass the initial effect.
Ok so the title is called "Revolution microphone" for something... yes, We had the mic in front of our eyes for all this months. Like in 4 distinct patents we could see in the diagram that there are two types of audio input, and 1 audio output. The output goes to the speakers. The inputs are from 2 distinct sources. The first one comes from a "Mass Storage Access Device" in a type of "streaming audio" towards the Audio/Graphics procesor (red block to yellow block). As we can see in the diagram below this "Mass Sotrage Access Device" are Discs... and the input could be audio effects and soundtrack from the game itself (Disc).
But the other input comes from nowhere (blue block)... This is the text from the patent
Audio codec 122 can receive audio inputs via a buffer 124 and provide them to graphics and audio processor 114 for processing (e.g., mixing with other audio signals the processor generates and/or receives via a streaming audio output of mass storage access device 106).
So it seems that audio comes from other source than the discs so from what type of periferial or inner system can come??? There are not many answers for this. A mic is the most realistic answer. Also mentions a buffer (number 124) from this audio input. The buffer can send the analog audio (voice) through the codec (green block) so it can transforme the analog audio to digital one, so the audio/graphics processor can work with it. An then we can continue to a more detail explanation how this mic could work with Revolution... see the next diagram
The patent says
Audio interface and mixer 1300 interfaces with audio codec 122, and can also mix audio from different sources (e.g., streaming audio from mass storage access device 106, the output of audio DSP 156, and external audio input received via audio codec 122).
This is a representation of the Graphics and audio processor (light blue). We have the memory interface and the audio memory itself (blue and purple blocks). The audio interface and mixer (yellow block) receives input from the streaming audio in and from the codec (red and green block) and also from the Audio DSP (Audio rendering maybe?). So remember that the codec (green) outputs to the speakers, but inputs from this buffer that I think comes from the mic. When the audio from the codec gets to the Graphics and audio processor in a digital signal it can be "interpreted" so maybe audio commands like the DS could be possible for Revolution. It is not so difficult to think a mic can be added cause isn`t a costly feature and can help getting less buttons on the controller, right? A simple command like "shoot" can make 1 less button and it could be possible to plug a mic to the wand through its port.
And the most important fact of all. I think Iwata or Miyamoto commented that a feature of Revolution could be very well receive by women... so let me think if talking is something that women like to do... mmmmmm just thinking.
If this is the ultimate Revolution secret? I don´t know but It could be. OR maybe this 3D display issue can be the ultimate one? I want to believe. That would be discussed in another moment.
Welcome to the non-partisan thread where no one likes anything and we live inside the thought of being shallow nonsequencial douches and we try to make a statement by being irregular and withoiyt personality
on a side note, vodka is made out of some kind of orange i think an horse dck is just impossible. i mean reay, who can actually\ say that hey enjoy such a thing except other horses or black people
its very simple: how do you masturbate when you know its so easy to get laid?
i se girls, no brain at all, like a waliking masturbation tool,, waiting to be used, and yet I (and maybe some of you) do not take advantage. why is this? are we gay? dp we suck dick and tatse male ass? i say no. i say it is because we are weak W(EAK) and scared and live inside shells, what say you?