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		<title><![CDATA[Tendo City - Portal]]></title>
		<link>https://www.tendocity.net/</link>
		<description><![CDATA[Tendo City - https://www.tendocity.net]]></description>
		<pubDate>Thu, 13 Aug 2026 01:29:27 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[You died of dysintery]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7624</link>
			<pubDate>Fri, 24 Jul 2026 13:22:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7624</guid>
			<description><![CDATA[Here lies the U.S.A., this country got rid of all it's smart people and crapped itself to death.]]></description>
			<content:encoded><![CDATA[Here lies the U.S.A., this country got rid of all it's smart people and crapped itself to death.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Small Wonder]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7623</link>
			<pubDate>Thu, 23 Jul 2026 15:53:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7623</guid>
			<description><![CDATA[I was starting to think I just hallucinated this show, but it's concentrated high concept 80's nonsense.<br />
<br />
Basically, the premise is a single man with a son gets a robot girl delivered to his house, puts her together and oooh the sitcom hijinks ensue.  Stuff like her completely misunderstanding human concepts, or how they have to hide that she's a robot because the company that built her for... WHATEVER purpose a company would build realistic child robots for, would take her back and erase her identity.<br />
<br />
Anyway, there's an actual human little neighbor girl who's a nosy brat suspicious of the robot girl, and also jealous of her because she's got this crush on the human child of that father and she's always pulling outlandish sitcom stunts to win his affection and get the sister, that for some reason she thinks is a love rival, out of the way.<br />
<br />
All in all, typical 80's sitcom trash, but I can't believe I finally stumbled across the actual NAME of the show!<br />
<br />
So I don't forget again, now that I know the name I have a video of the opening.  For some reason, the first couple seasons had this very 50's or 60's style song, but they "modernized" it to feel more 80's a few seasons in.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/vSxIYI-Tzq4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Never mind my dumb nostalgia, just thought I'd throw this one out there as a weird bit of memory.]]></description>
			<content:encoded><![CDATA[I was starting to think I just hallucinated this show, but it's concentrated high concept 80's nonsense.<br />
<br />
Basically, the premise is a single man with a son gets a robot girl delivered to his house, puts her together and oooh the sitcom hijinks ensue.  Stuff like her completely misunderstanding human concepts, or how they have to hide that she's a robot because the company that built her for... WHATEVER purpose a company would build realistic child robots for, would take her back and erase her identity.<br />
<br />
Anyway, there's an actual human little neighbor girl who's a nosy brat suspicious of the robot girl, and also jealous of her because she's got this crush on the human child of that father and she's always pulling outlandish sitcom stunts to win his affection and get the sister, that for some reason she thinks is a love rival, out of the way.<br />
<br />
All in all, typical 80's sitcom trash, but I can't believe I finally stumbled across the actual NAME of the show!<br />
<br />
So I don't forget again, now that I know the name I have a video of the opening.  For some reason, the first couple seasons had this very 50's or 60's style song, but they "modernized" it to feel more 80's a few seasons in.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/vSxIYI-Tzq4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Never mind my dumb nostalgia, just thought I'd throw this one out there as a weird bit of memory.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The supreme court upheld the existence of the constitution (barely)]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7622</link>
			<pubDate>Fri, 03 Jul 2026 19:30:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7622</guid>
			<description><![CDATA[One vote.  We kept the supremacy of the constitution over the three individual branches by the skin of our teeth.<br />
<br />
One... vote...<br />
<br />
Don't consider this a victory.  That it was so close is a sign that the old status quo really is dead.  The three branches realize they can just IGNORE the written laws as it suits them, so long as they all work together to ignore them.]]></description>
			<content:encoded><![CDATA[One vote.  We kept the supremacy of the constitution over the three individual branches by the skin of our teeth.<br />
<br />
One... vote...<br />
<br />
Don't consider this a victory.  That it was so close is a sign that the old status quo really is dead.  The three branches realize they can just IGNORE the written laws as it suits them, so long as they all work together to ignore them.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Games Industry is in Serious Trouble]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7621</link>
			<pubDate>Wed, 01 Jul 2026 14:45:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=15">A Black Falcon</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7621</guid>
			<description><![CDATA[First, on the Microsoft front, a massive wave of studio closures or spinoffs is expected next week.  It may be the largest mass firing and closure in gaming history.  A bunch of the massive number of studios MS bought in the last decade will either be shut down or spun off, as costs keep going up out of control and game sales numbers consistently fail to meet the very high expectations necessary to make money given the high costs.  Additionally, MS announced yet another Xbox price increase for later this year.  The Xbox Series X I bought for &#36;500 back when it released will now cost &#36;800 thanks to the AI price bubble, a bubble MS is a major player in.<br />
<br />
So, this is an opening for Sony, right?  Well... no.  First, they fired a lot of people at Bungie, a studio they bought recently, because of the same reasons as Microsoft.  Also, Sony just announced that they are ending all disc production for Playstation consoles in January 2028, and are shutting down the PS3 and PS Vita online stores in mid 2027.  Sony has also significantly increased the cost of the PS5 console, just like Microsoft, due to the same AI price problems.<br />
<br />
What about PC gaming?  Well, that's suffering the worst from the RAM and mass storage price increases.  PC gaming was in good shape and getting even better last year, but now things are looking dire as people significantly delay upgrades and go with less RAM and storage than they would have a year ago or more.  I sure wish I'd built a new computer early last year, it was so dumb that I didn't... <img src="https://www.tendocity.net/ubb/depressed.gif" alt="Depressed" title="Depressed" class="smilie smilie_215" />  I did upgrade my RAM to 64GB a year ago, but my computer is over 9 years old, it's definitely not DDR5 RAM.  Even so the cost of the RAM I got has gone up but not by as much as DDR5 has.<br />
<br />
So yeah, very bad news from all of the other candidates.  But what about Nintendo?  Their RAM and storage costs have gone up significantly as well, but so far they haven't increased prices.  They definitely will have to do so eventually, though, no way will Nintendo eat the whole cost of their surely massive RAM and SSD price increase.<br />
<br />
Meanwhile, console adoption numbers have been stalled for years, PC gaming is on the rocks due to AI, where does gaming go from here?  Some are making dire predictions of home computing dying in favor of streaming only, which isn't impossible but I sure hope we all do everything possible to keep that from happening...]]></description>
			<content:encoded><![CDATA[First, on the Microsoft front, a massive wave of studio closures or spinoffs is expected next week.  It may be the largest mass firing and closure in gaming history.  A bunch of the massive number of studios MS bought in the last decade will either be shut down or spun off, as costs keep going up out of control and game sales numbers consistently fail to meet the very high expectations necessary to make money given the high costs.  Additionally, MS announced yet another Xbox price increase for later this year.  The Xbox Series X I bought for &#36;500 back when it released will now cost &#36;800 thanks to the AI price bubble, a bubble MS is a major player in.<br />
<br />
So, this is an opening for Sony, right?  Well... no.  First, they fired a lot of people at Bungie, a studio they bought recently, because of the same reasons as Microsoft.  Also, Sony just announced that they are ending all disc production for Playstation consoles in January 2028, and are shutting down the PS3 and PS Vita online stores in mid 2027.  Sony has also significantly increased the cost of the PS5 console, just like Microsoft, due to the same AI price problems.<br />
<br />
What about PC gaming?  Well, that's suffering the worst from the RAM and mass storage price increases.  PC gaming was in good shape and getting even better last year, but now things are looking dire as people significantly delay upgrades and go with less RAM and storage than they would have a year ago or more.  I sure wish I'd built a new computer early last year, it was so dumb that I didn't... <img src="https://www.tendocity.net/ubb/depressed.gif" alt="Depressed" title="Depressed" class="smilie smilie_215" />  I did upgrade my RAM to 64GB a year ago, but my computer is over 9 years old, it's definitely not DDR5 RAM.  Even so the cost of the RAM I got has gone up but not by as much as DDR5 has.<br />
<br />
So yeah, very bad news from all of the other candidates.  But what about Nintendo?  Their RAM and storage costs have gone up significantly as well, but so far they haven't increased prices.  They definitely will have to do so eventually, though, no way will Nintendo eat the whole cost of their surely massive RAM and SSD price increase.<br />
<br />
Meanwhile, console adoption numbers have been stalled for years, PC gaming is on the rocks due to AI, where does gaming go from here?  Some are making dire predictions of home computing dying in favor of streaming only, which isn't impossible but I sure hope we all do everything possible to keep that from happening...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Neo Geo non-mini]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7620</link>
			<pubDate>Tue, 26 May 2026 02:03:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7620</guid>
			<description><![CDATA[<a href="https://plaionreplai.us/" target="_blank" rel="noopener" class="mycode_url">https://plaionreplai.us/</a><br />
<br />
Alright, this is some kind of amazing, but it appears we're getting a modern take on the Neo Geo of all things.  I'd intended to make the Neo Geo the next console I got, and my original plan was to get an arcade board and put it in an enclosure kit.  It was cheap, reliable, and one quirk that set the Neo Geo apart was that the arcade and home versions were ALMOST identical.<br />
<br />
Well, they're recreating it.  Not via an emulator on a Raspberri pi, or cycle accurate emulation via a FPGA, but actually recreating all the ASIC chips themselves, in a full recreation of the home console.  Real cartridges, real accessories, and all of that.  It has both analog and HDMI output, depending on preference, and the controller this thing comes with, if you get the anniversary version, is wireless using a dongle in the controller port.  The anniversary version also recreates Metal Slug for a starter game.<br />
<br />
Now, I said the arcade and home consoles were ALMOST identical before.  First, the pinouts were altered so arcade carts won't just plug right in without an adapter.  This seems to remain true for the new version.  The other difference are DIP switches, which only the arcade version had before, but they're added to this + edition.  They're also recreating the memory cards, or you can get alternative after market options that store FAR more data.<br />
<br />
In any event, this seems like the most straightforward way to have it all, for anyone interested.  I say "seems" a lot in this, so that's the one thing to watch out for.  I have no idea how the build quality is going to be on this thing, and it won't be known until it's out in November and in the hands of reviewers to stress test this thing.  So, it may be wise not to preorder it off the bat.<br />
<br />
Ugh, a rather unfortunate wrinkle in this whole thing is that Muhammad bin Salman, ruler of Saudia Arabia, more or less owns SNK now.  That makes every purchase of one of these things a direct funding of his government.  I'm not saying how you should spend your money, but at least now you're informed.]]></description>
			<content:encoded><![CDATA[<a href="https://plaionreplai.us/" target="_blank" rel="noopener" class="mycode_url">https://plaionreplai.us/</a><br />
<br />
Alright, this is some kind of amazing, but it appears we're getting a modern take on the Neo Geo of all things.  I'd intended to make the Neo Geo the next console I got, and my original plan was to get an arcade board and put it in an enclosure kit.  It was cheap, reliable, and one quirk that set the Neo Geo apart was that the arcade and home versions were ALMOST identical.<br />
<br />
Well, they're recreating it.  Not via an emulator on a Raspberri pi, or cycle accurate emulation via a FPGA, but actually recreating all the ASIC chips themselves, in a full recreation of the home console.  Real cartridges, real accessories, and all of that.  It has both analog and HDMI output, depending on preference, and the controller this thing comes with, if you get the anniversary version, is wireless using a dongle in the controller port.  The anniversary version also recreates Metal Slug for a starter game.<br />
<br />
Now, I said the arcade and home consoles were ALMOST identical before.  First, the pinouts were altered so arcade carts won't just plug right in without an adapter.  This seems to remain true for the new version.  The other difference are DIP switches, which only the arcade version had before, but they're added to this + edition.  They're also recreating the memory cards, or you can get alternative after market options that store FAR more data.<br />
<br />
In any event, this seems like the most straightforward way to have it all, for anyone interested.  I say "seems" a lot in this, so that's the one thing to watch out for.  I have no idea how the build quality is going to be on this thing, and it won't be known until it's out in November and in the hands of reviewers to stress test this thing.  So, it may be wise not to preorder it off the bat.<br />
<br />
Ugh, a rather unfortunate wrinkle in this whole thing is that Muhammad bin Salman, ruler of Saudia Arabia, more or less owns SNK now.  That makes every purchase of one of these things a direct funding of his government.  I'm not saying how you should spend your money, but at least now you're informed.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Starfox]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7619</link>
			<pubDate>Fri, 08 May 2026 03:08:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7619</guid>
			<description><![CDATA[Again.<br />
<br />
Yes again again.  Again again again, again.<br />
<br />
We've got the SNES game, Starfox 64 which was a reimagining of that story.  Star fox 64 3D which was a graphical update of 64.  Star Fox Zero, which is another reimagining of the original story.<br />
<br />
Now this!  It appears to once again dip into Star Fox 64 for it's core design, but this time, it's going full cinematic.  I'm not really sure what's going on with Miyamoto, but the story telling bug must have bit him, because he's leaning HARD into the cut scenes this time around.  Frankly, that alone might justify retelling the same story yet another time.  As to those visuals, they're going more "realistic".  Not ALL the way, but definitely more so than in the past.  Honestly?  It reminds me of the design on those old figures they made for the promotional art for the SNES game, and also of the designs in the Star Fox comic in Nintendo Power.  It feels like a blend of those two styles.  There's a fair share of anger over it it seems.  It's funny.  Back when Wind Waker came out, everyone was upset that Zelda had gotten LESS realistic, and now they're upset Star Fox went MORE realistic.<br />
<br />
But, as I said, it isn't going for total realism, mercifully.  The visuals still are bright and colorful like a cartoon.  Further, the designs help to give them ironically more "human" attributes.  It's a lot easier to tell that Peppy is much older than the rest of the team, for example.  They've also got more expressive faces, with a lot of nuance coming through.  This even shows in the radio chatter, where they are moving around and emoting, much better than the cockpit views in Zero.<br />
<br />
They're adding Great Fox moments between missions.  That's a good chance to really show some things, and it gives me "Wing Commander" vibes.<br />
<br />
Maybe I'm just being contrary, but frankly I want to give this one a chance.  I'm a LOT more open to doing so based purely on them pricing it REASONABLY for a change.  Maybe they learned their lesson after that Advance Wars 1+2 remake and the port of DKC Returns sold so poorly when released at "new game" price?  Or, maybe it's just the typical Nintendo move, randomly testing the waters pretty much all the time.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ePZeyh5q9R8" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Again.<br />
<br />
Yes again again.  Again again again, again.<br />
<br />
We've got the SNES game, Starfox 64 which was a reimagining of that story.  Star fox 64 3D which was a graphical update of 64.  Star Fox Zero, which is another reimagining of the original story.<br />
<br />
Now this!  It appears to once again dip into Star Fox 64 for it's core design, but this time, it's going full cinematic.  I'm not really sure what's going on with Miyamoto, but the story telling bug must have bit him, because he's leaning HARD into the cut scenes this time around.  Frankly, that alone might justify retelling the same story yet another time.  As to those visuals, they're going more "realistic".  Not ALL the way, but definitely more so than in the past.  Honestly?  It reminds me of the design on those old figures they made for the promotional art for the SNES game, and also of the designs in the Star Fox comic in Nintendo Power.  It feels like a blend of those two styles.  There's a fair share of anger over it it seems.  It's funny.  Back when Wind Waker came out, everyone was upset that Zelda had gotten LESS realistic, and now they're upset Star Fox went MORE realistic.<br />
<br />
But, as I said, it isn't going for total realism, mercifully.  The visuals still are bright and colorful like a cartoon.  Further, the designs help to give them ironically more "human" attributes.  It's a lot easier to tell that Peppy is much older than the rest of the team, for example.  They've also got more expressive faces, with a lot of nuance coming through.  This even shows in the radio chatter, where they are moving around and emoting, much better than the cockpit views in Zero.<br />
<br />
They're adding Great Fox moments between missions.  That's a good chance to really show some things, and it gives me "Wing Commander" vibes.<br />
<br />
Maybe I'm just being contrary, but frankly I want to give this one a chance.  I'm a LOT more open to doing so based purely on them pricing it REASONABLY for a change.  Maybe they learned their lesson after that Advance Wars 1+2 remake and the port of DKC Returns sold so poorly when released at "new game" price?  Or, maybe it's just the typical Nintendo move, randomly testing the waters pretty much all the time.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ePZeyh5q9R8" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The wizard of speed and time]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7618</link>
			<pubDate>Wed, 06 May 2026 15:46:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7618</guid>
			<description><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/yf9J7UtEI_Y" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/yf9J7UtEI_Y" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Neil is eternal]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7617</link>
			<pubDate>Wed, 08 Apr 2026 16:25:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=8">Dark Jaguar</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7617</guid>
			<description><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/y0NQWxtUdoc" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
He got this custom birthday bullying and only posted it four years later, and I found it a year after that.]]></description>
			<content:encoded><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/y0NQWxtUdoc" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
He got this custom birthday bullying and only posted it four years later, and I found it a year after that.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PS5]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7616</link>
			<pubDate>Fri, 06 Mar 2026 00:21:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=18">Sacred Jellybean</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7616</guid>
			<description><![CDATA[hay guyz how's PS5 looking these days? I just got a bonus at work and I'm thinking about splurging on one. SH2 remake is a given. I also recently saw a streamer (I know, I know) playing RE9 and it looked pretty badass. Oh yeah new Silent Hill ofc but I'm more excited for SH2. And Clair Obscur has looked pretty sweet too.<br />
<br />
Any other recs?]]></description>
			<content:encoded><![CDATA[hay guyz how's PS5 looking these days? I just got a bonus at work and I'm thinking about splurging on one. SH2 remake is a given. I also recently saw a streamer (I know, I know) playing RE9 and it looked pretty badass. Oh yeah new Silent Hill ofc but I'm more excited for SH2. And Clair Obscur has looked pretty sweet too.<br />
<br />
Any other recs?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ZERO RACERS AND DRAGON HOPPER ARE ESCAPING THE NINTENDO VAULT!!]]></title>
			<link>https://www.tendocity.net/showthread.php?tid=7615</link>
			<pubDate>Wed, 28 Jan 2026 04:16:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.tendocity.net/member.php?action=profile&uid=15">A Black Falcon</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.tendocity.net/showthread.php?tid=7615</guid>
			<description><![CDATA[This is not a drill, it's real.  Nintendo just made one of their most exciting announcements in a very very long time and easily their most exciting retro game release ever.  I am still kind of shocked this is real, but... it is!  Zero Racers (and Bound High) are actually coming to Switch Virtual Boy!  It's shocking but true and I am incredibly excited.<br />
<br />
<a href="https://www.youtube.com/watch?v=nVvaCe4esCQ" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=nVvaCe4esCQ</a><br />
<br />
Seriously, this may not mean much to a lot of people, but this is massively amazing news.  These two games, along with another game called Bound High, were in development in 1996 as the key titles for a second attempt at getting the Virtual Boy to sell better, a 'relaunch' of sorts of the console.  The games were pretty much completed, but then Nintendo decided to cancel the system entirely instead of releasing the games and giving the system a second chance.  I have always been a strong advocate for wishing that companies would support any console they released for at least a couple of years (so long as it was financially possible for them to do so), so Nintendo's decision to ditch the Virtual Boy after less than six months has always been one I don't like.  Yes, the system was never going to be a big hit, but with more realistic expectations for its sales -- 665,000 sold really isn't THAT bad, is it? -- I think that it could have been a fun little side system with support for at least a few years.  Games like these would have been perfect for this concept, original titles and spinoffs of major franchises that aren't going to sell huge numbers of consoles but could excite some people. <br />
<br />
Zero Racers is basically 3d F-Zero: Tunnel Racing Edition, and I've always badly wanted to play it.  Zero Racers has been my number one most wanted unreleased game pretty much since its release, and it is just incredible that is is FINALLY going to see the light of day!  I remember reading the Nintendo Power preview for the game and thinking it looked pretty good, but that's all we have ever had of it, until now.  And finally we'll be able to play it!  I don't know if anyone outside of Nintendo had copies of Zero Racers and Dragon Hopper that could have leaked, as happened with Bound High a few years back, but if they did they never released them publicly or showed any footage of them.  Now, Nintendo has finally decided to drag them out of the vault and allow people to play the games... for no additional cost beyond the console and the VR accessory options (Virtual Boy plastic shell or cardboard VR).<br />
<br />
I have always assumed that Nintendo had these games in their vault.  After all, Nintendo, unlike most developers particularly in Japan, keeps everything of note.  Nintendo keeps all their source code, all their cancelled game prototypes, everything.  While most other developers erase or lose that stuff all the time -- just ask Square or Sega for their old code, they won't have it that's for sure! -- Nintendo keeps stuff.  This is of course why the Mana collection was Switch exclusive, Square had to go to Nintendo to get the source code for at least one of the games.  Nintendo had been given it back in the '90s for something (I forget why exactly, Satellaview?  Nintendo Power system?) and, of course, kept it, while Square lost their originals.  Nintendo's stipulation that the collection could only release on their system was understandable.  So yeah, I always thought this was possible but didn't think Nintendo would do it. After all, on the 3DS they had a perfect chance to do 3DS Virtual Console, but didn't.  Why would they now? Except... now they have.  Unbelievable!<br />
<br />
Anyway, this is amazing.  I am so excited about this and the VB Switch VC.  Very cool stuff.<br />
<br />
<br />
As for the rest of the games on the Switch Virtual Boy VC app --<br />
<br />
<br />
Golf - it's golf. I'm not a genre fan.<br />
Virtual Boy Wario Land - An absolutely exceptional, incredibly fun game that is only held back by being pretty short and fairly easy.  It's one of the all time great platformers though.<br />
Galactic Pinball - One of the better electronic pinball games on retro consoles. Very good stuff.  This is a pretty addictive, well made game.<br />
3-D Tetris - This is the best 'Blockout'-style game I've ever played, I like it a lot.  It's fantastic.<br />
Teleroboxer - I'm not a boxing fan and this game is very hard but the 3-d effect looks great and the game does seem to be pretty good for its genre.<br />
The Mansion of Innsmouth [aka Insmouse no Yakata or Innsmouth no Yakata or Insane Mouse Mansion] - This Japan-only title is a first-person dungeon-exploring shooter/action game.  It doesn't have free movement, but still it has nice visuals and good gameplay.  It's a shame this one didn't release here during the VB's life, I think it would have done well.<br />
Mario Clash - With savestates, this previously pretty frustrating to try to play game suddenly becomes potentially fun, I would think!  This sequel to arcade Mario Bros. is pretty good, particularly in 3-d where you can see the shells fly into the screen and such, but it' doesn't save, and is a quite long game to play on a system with a pretty short playtime limit before you have to stop and look away... a battery in the cart would have worked wonders.  I know it doesn't have much of an ending, but still, the game needed a way to pick up a play session later, and this should provide it.<br />
Red Alarm - Red Alarm may seem on video to make no sense due to the walls being just wireframes, but in stereoscopic 3-d the walls and floors and ships all actually make sense and work in 3d space in a way that's hard to explain unless you've played it.  This is a pretty cool game that makes great use of the hardware.<br />
<br />
And coming later --<br />
<br />
Mario Tennis - This tennis game is still one of Mario's best tennis games ever, particularly in 3d.  It's weird that the launch packin game isn't available with the launch of this service, but... okay?  Maybe it'll release after the new Switch Mario Tennis game?<br />
Vertical Force - This is a good, though not exceptional, shmup from Hudson.  It's nice looking and plays well, but is kind of easy.  It's lots of fun to play through though.<br />
Space Invaders Virtual Collection - This is a very expensive import-only title. i don't have a real cart, haven't justified the expense yet.  It's basically just Space Invaders but with 3-d.<br />
Jack Bros. - I don't love this game as much as some people seem to, but this top-down action game from Atlus is certainly good, at least.  It doesn't make too much use of the 3-d effect but plays well.<br />
V-Tetris - It's Tetris, but with a slight 3d effect.  There's not too much reason to play this over Game Boy Tetris really, but it's well made.<br />
Virtual Bowling - This Japan-only title is insanely expensive.  From emulation it seems pretty good, I wish I owned a cart.  Now I'll be able to play it in 3d.<br />
<br />
And of course Dragon Hopper and Zero Racers, the unreleased grails of Nintendo's vault.<br />
<br />
I wonder, will we get Bound High also someday?  Or is there some rights issue there?  <br />
<br />
As for the rest of the VB library... well, I get why Waterworld and the Gundam strategy game aren't there.  Licenses.  Virtual Baseball is a pretty fun game, I hope it shows up someday.  The Japanese version is a licensed J-League game but the US version is unlicensed.  Virtual Lab is a terrible mess, don't bother.  Nester's Funky Bowling is good from what little I've tried of it, though Virtual Bowling seems better. I wonder why they went with that one over the more familiar American title, is it because of the 'license' (of their character from the Nintendo Power comic)?  Virtual Bowling does have a better 3d effect but still, they both seem neat.  And those are the rest of the games I can think of offhand.  Otherwise, what else is missing?  Bomberman Panic Bomber isn't here.  It's a solid version of that game, apart from missing the multiplayer all the other versions have, but is in English, it's the only version of that game released here.  I hope it shows up on this service someday.  Konami is supporting it, Vertical Force is theirs of course.<br />
<br />
Anyway, this is incredibly exciting stuff.  Will Zero Racers be the best game ever?  Probably not. But in 3-d it probably will look pretty cool and play well, like Red Alarm.  The VB needed more actual 3d games, and that was one!  I am really excited for this, it's kind of a dream come true to soon finally be able to play Zero Racers...]]></description>
			<content:encoded><![CDATA[This is not a drill, it's real.  Nintendo just made one of their most exciting announcements in a very very long time and easily their most exciting retro game release ever.  I am still kind of shocked this is real, but... it is!  Zero Racers (and Bound High) are actually coming to Switch Virtual Boy!  It's shocking but true and I am incredibly excited.<br />
<br />
<a href="https://www.youtube.com/watch?v=nVvaCe4esCQ" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=nVvaCe4esCQ</a><br />
<br />
Seriously, this may not mean much to a lot of people, but this is massively amazing news.  These two games, along with another game called Bound High, were in development in 1996 as the key titles for a second attempt at getting the Virtual Boy to sell better, a 'relaunch' of sorts of the console.  The games were pretty much completed, but then Nintendo decided to cancel the system entirely instead of releasing the games and giving the system a second chance.  I have always been a strong advocate for wishing that companies would support any console they released for at least a couple of years (so long as it was financially possible for them to do so), so Nintendo's decision to ditch the Virtual Boy after less than six months has always been one I don't like.  Yes, the system was never going to be a big hit, but with more realistic expectations for its sales -- 665,000 sold really isn't THAT bad, is it? -- I think that it could have been a fun little side system with support for at least a few years.  Games like these would have been perfect for this concept, original titles and spinoffs of major franchises that aren't going to sell huge numbers of consoles but could excite some people. <br />
<br />
Zero Racers is basically 3d F-Zero: Tunnel Racing Edition, and I've always badly wanted to play it.  Zero Racers has been my number one most wanted unreleased game pretty much since its release, and it is just incredible that is is FINALLY going to see the light of day!  I remember reading the Nintendo Power preview for the game and thinking it looked pretty good, but that's all we have ever had of it, until now.  And finally we'll be able to play it!  I don't know if anyone outside of Nintendo had copies of Zero Racers and Dragon Hopper that could have leaked, as happened with Bound High a few years back, but if they did they never released them publicly or showed any footage of them.  Now, Nintendo has finally decided to drag them out of the vault and allow people to play the games... for no additional cost beyond the console and the VR accessory options (Virtual Boy plastic shell or cardboard VR).<br />
<br />
I have always assumed that Nintendo had these games in their vault.  After all, Nintendo, unlike most developers particularly in Japan, keeps everything of note.  Nintendo keeps all their source code, all their cancelled game prototypes, everything.  While most other developers erase or lose that stuff all the time -- just ask Square or Sega for their old code, they won't have it that's for sure! -- Nintendo keeps stuff.  This is of course why the Mana collection was Switch exclusive, Square had to go to Nintendo to get the source code for at least one of the games.  Nintendo had been given it back in the '90s for something (I forget why exactly, Satellaview?  Nintendo Power system?) and, of course, kept it, while Square lost their originals.  Nintendo's stipulation that the collection could only release on their system was understandable.  So yeah, I always thought this was possible but didn't think Nintendo would do it. After all, on the 3DS they had a perfect chance to do 3DS Virtual Console, but didn't.  Why would they now? Except... now they have.  Unbelievable!<br />
<br />
Anyway, this is amazing.  I am so excited about this and the VB Switch VC.  Very cool stuff.<br />
<br />
<br />
As for the rest of the games on the Switch Virtual Boy VC app --<br />
<br />
<br />
Golf - it's golf. I'm not a genre fan.<br />
Virtual Boy Wario Land - An absolutely exceptional, incredibly fun game that is only held back by being pretty short and fairly easy.  It's one of the all time great platformers though.<br />
Galactic Pinball - One of the better electronic pinball games on retro consoles. Very good stuff.  This is a pretty addictive, well made game.<br />
3-D Tetris - This is the best 'Blockout'-style game I've ever played, I like it a lot.  It's fantastic.<br />
Teleroboxer - I'm not a boxing fan and this game is very hard but the 3-d effect looks great and the game does seem to be pretty good for its genre.<br />
The Mansion of Innsmouth [aka Insmouse no Yakata or Innsmouth no Yakata or Insane Mouse Mansion] - This Japan-only title is a first-person dungeon-exploring shooter/action game.  It doesn't have free movement, but still it has nice visuals and good gameplay.  It's a shame this one didn't release here during the VB's life, I think it would have done well.<br />
Mario Clash - With savestates, this previously pretty frustrating to try to play game suddenly becomes potentially fun, I would think!  This sequel to arcade Mario Bros. is pretty good, particularly in 3-d where you can see the shells fly into the screen and such, but it' doesn't save, and is a quite long game to play on a system with a pretty short playtime limit before you have to stop and look away... a battery in the cart would have worked wonders.  I know it doesn't have much of an ending, but still, the game needed a way to pick up a play session later, and this should provide it.<br />
Red Alarm - Red Alarm may seem on video to make no sense due to the walls being just wireframes, but in stereoscopic 3-d the walls and floors and ships all actually make sense and work in 3d space in a way that's hard to explain unless you've played it.  This is a pretty cool game that makes great use of the hardware.<br />
<br />
And coming later --<br />
<br />
Mario Tennis - This tennis game is still one of Mario's best tennis games ever, particularly in 3d.  It's weird that the launch packin game isn't available with the launch of this service, but... okay?  Maybe it'll release after the new Switch Mario Tennis game?<br />
Vertical Force - This is a good, though not exceptional, shmup from Hudson.  It's nice looking and plays well, but is kind of easy.  It's lots of fun to play through though.<br />
Space Invaders Virtual Collection - This is a very expensive import-only title. i don't have a real cart, haven't justified the expense yet.  It's basically just Space Invaders but with 3-d.<br />
Jack Bros. - I don't love this game as much as some people seem to, but this top-down action game from Atlus is certainly good, at least.  It doesn't make too much use of the 3-d effect but plays well.<br />
V-Tetris - It's Tetris, but with a slight 3d effect.  There's not too much reason to play this over Game Boy Tetris really, but it's well made.<br />
Virtual Bowling - This Japan-only title is insanely expensive.  From emulation it seems pretty good, I wish I owned a cart.  Now I'll be able to play it in 3d.<br />
<br />
And of course Dragon Hopper and Zero Racers, the unreleased grails of Nintendo's vault.<br />
<br />
I wonder, will we get Bound High also someday?  Or is there some rights issue there?  <br />
<br />
As for the rest of the VB library... well, I get why Waterworld and the Gundam strategy game aren't there.  Licenses.  Virtual Baseball is a pretty fun game, I hope it shows up someday.  The Japanese version is a licensed J-League game but the US version is unlicensed.  Virtual Lab is a terrible mess, don't bother.  Nester's Funky Bowling is good from what little I've tried of it, though Virtual Bowling seems better. I wonder why they went with that one over the more familiar American title, is it because of the 'license' (of their character from the Nintendo Power comic)?  Virtual Bowling does have a better 3d effect but still, they both seem neat.  And those are the rest of the games I can think of offhand.  Otherwise, what else is missing?  Bomberman Panic Bomber isn't here.  It's a solid version of that game, apart from missing the multiplayer all the other versions have, but is in English, it's the only version of that game released here.  I hope it shows up on this service someday.  Konami is supporting it, Vertical Force is theirs of course.<br />
<br />
Anyway, this is incredibly exciting stuff.  Will Zero Racers be the best game ever?  Probably not. But in 3-d it probably will look pretty cool and play well, like Red Alarm.  The VB needed more actual 3d games, and that was one!  I am really excited for this, it's kind of a dream come true to soon finally be able to play Zero Racers...]]></content:encoded>
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