28th August 2003, 1:38 PM
Quote:It doesn't matter what you imagine while you're playing a game; there has to be an actual image on the screen that you manipulate. Words describing an image is a completely different thing, and it saddens me that can't see that.
And it saddens me that several very good reasons why video games can be text based go completely ignored by you... both the fact that they have images, just in a text-description form, and that the phrase 'video games' is for all intents and purposes a synonym for 'computer game' should be more than enough for anyone who actually wants to look at the facts.
Quote:You can't use the same standards of classifying a sequel for something like Tomb Raider with Zelda. Tomb Raider is the product of a complete lack of imagination, the complete opposite of Zelda. With each true Zelda sequel you'd get different graphics, sound, controls (even if only slightly so), interfaces, etc. MM does do a lot of original things, but that doesn't mean that it can't be considered a side-story to the franchise. It's the same thing with the Oracle games, which I also consider to be side-stories. They do a lot of new stuff but look and feel exactly like Link's Awaikening. Miyamoto even talked about Wind Waker as the true sequel to Ocarina of Time, implying that MM wasn't really a true sequel. There's nothing wrong with that, as it doesn't make them any less good than they are.
I can't? Why not? Why should a Zelda sequel, which does far, far more than a Tomb Raider sequel ever will in comparison to its predecessor, not be called a sequel? I don't get that... if its not an expansion pack its a sequel! There are no other kinds of follow-ups!