27th August 2003, 6:45 PM
Quote:*sigh*
This is going nowhere. I know what the truth is, I have facts and logic to back me up, but you choose to ignore them. Fine. Believe whatever you want to believe.
No, you just can't keep arguing with such badly flawed "facts" as your only support...
Quote:What on earth are you talking about?
Must I describe the same thing for a FIFTH time? :bang:
Quote:OoT had a good but extremely simplistic fighting system. WW's fighting system built upon the OoT one and added counters, flipping over enemies, and faster, smoother, moving and jumping.
OoT has jumping... the rest of those are usually true though (flipping over enemies? Is that that 'dodge' thing or something? I don't think I've ever used it...). But the enemies don't hit you as often as they did in OoT and do substantially less damage.
Quote:WW was easy for me because of two things: 1) I had already played through OoT and MM a dozen times so I became very good at 3D Zelda games, and 2) enemies delt very little damage. I played through OoT right before WW came out, and only died once or twice throughout the entire game. Then I played through WW and died once (kind of by accident). If WW had been my first 3D Zelda experience then I probably would have died several times, but it wasn't. That is most likely the case with you. Nintendo made a sequel to OoT that was a bit easier than it, which was a mistake.
I'd beaten OoT one and a half times (then I stopped, and some time later my cart was erased... which is why I had to start over when I wanted to play it again early this summer...), and gotten 2/3rds of the way through MM. So sure, you'd played it a lot more which explains a lot of it... but still I think I'm okay at OoT/MM combat, since I've played quite a few hours of both games, and still find it more challenging and dangeous than WW combat, for sure...
Oh yeah, and I'd hardly say that MM is easier than OoT.