27th August 2003, 6:29 PM
Quote:No, I was just trying to show that even your prized definition supports my case as well... of course I still think the second definition is better in this case, but the first one works too.
Because, as I said, I do think that text images count too.
See... you aren't just changing the picture in your mind. You are changing it WHEN THE TEXT CHANGES! As in, you are responding to changing visual input, like changing pictures but requiring more imagination.
Oh yeah, and the text of course also describes your character, inventory, stats, enemies, etc -- all the things you can interact with in the environment, just like in a graphical one. So its not like you are dealing with static text that doesn't change based on user input...
*sigh*
This is going nowhere. I know what the truth is, I have facts and logic to back me up, but you choose to ignore them. Fine. Believe whatever you want to believe.
Quote:Fall? Often they're on floor level, not below it... and in both games they are fairly frequent, but in those different forms I described.
What on earth are you talking about?
Quote:You mean like circle left and right and jump a few more times, probably? Then yes. Its not dramatically deeper, but it is deeper, I admitted that...
Oh yeah, and WW has a longer Z-Targeting range, I believe.
OoT had a good but extremely simplistic fighting system. WW's fighting system built upon the OoT one and added counters, flipping over enemies, and faster, smoother, moving and jumping.
Quote:But I just said that last time I played I died (for the first time, admittedy - I didn't die in the first dungeon) in Dodongo's Cavern... maybe on more repeated playthoughs I'd do even better, but it'd take a LOT of plays to get through that game with no deaths. A lot. Because its just not anywhere NEAR as easy as WW!
WW was easy for me because of two things: 1) I had already played through OoT and MM a dozen times so I became very good at 3D Zelda games, and 2) enemies delt very little damage. I played through OoT right before WW came out, and only died once or twice throughout the entire game. Then I played through WW and died once (kind of by accident). If WW had been my first 3D Zelda experience then I probably would have died several times, but it wasn't. That is most likely the case with you. Nintendo made a sequel to OoT that was a bit easier than it, which was a mistake.