27th August 2003, 6:22 PM
Quote:What you are doing is taking one definition of a certain type of image and distorting it to fit your argument. Look at that first definition of video game again. It very clearly states that you have to manipulate and image on a video display or tv screen, not one that is in your mind! When you play a text-based game you are changing the image in your MIND, not the one on the screen! THAT is the major difference that you seem so hell-bent on trying to ignore, and why you lost this argument a LONG time ago.
No, I was just trying to show that even your prized definition supports my case as well... of course I still think the second definition is better in this case, but the first one works too.
Because, as I said, I do think that text images count too.
See... you aren't just changing the picture in your mind. You are changing it WHEN THE TEXT CHANGES! As in, you are responding to changing visual input, like changing pictures but requiring more imagination. :)
Oh yeah, and the text of course also describes your character, inventory, stats, enemies, etc -- all the things you can interact with in the environment, just like in a graphical one. So its not like you are dealing with static text that doesn't change based on user input...
Quote:Holes as in "places that you fall into".
Fall? Often they're on floor level, not below it... and in both games they are fairly frequent, but in those different forms I described. :)
Quote:You take less damage in WW, but the enemies are much smarter and require you do do more than just stand and block like you do in OoT.
You mean like circle left and right and jump a few more times, probably? Then yes. Its not dramatically deeper, but it is deeper, I admitted that...
Oh yeah, and WW has a longer Z-Targeting range, I believe.
Quote:Try playing through OoT again and watch how you don't die. I've played through OoT several times now and the only time I ever die is during some boss fights, and even that is rare now.
But I just said that last time I played I died (for the first time, admittedy - I didn't die in the first dungeon) in Dodongo's Cavern... maybe on more repeated playthoughs I'd do even better, but it'd take a LOT of plays to get through that game with no deaths. A lot. Because its just not anywhere NEAR as easy as WW!