18th June 2003, 9:27 PM
I partially agree, but on one point you are wrong. Mario 64 didn't have the same level of "stuff" as older Marios. Just go play it. You'll notice how everything is spread out... and more importantly there are almost no enemies in levels. Sure, there are plenty of other challenges... but enemies? Very few. As with most 3d platformers... that's the most dramatic change in the switch to 3d -- the enemy count went dramatically down.