16th June 2003, 1:51 PM
Quote:Originally posted by OB1Oh that is such bullshit. If you're going to count each and every one of those outdoor areas as completely unique then you have to do the exact same with Mario Sunshine's levels. The themes that get repeated are the generic outdoor areas, the snow areas, the water areas, and uh... I think there's one more. The first two levels are identical in theme, and there are a few more that belong to that generic outdoor area theme as well. I'll get screenshots when I have time.[/quote]
Even if you did count each one as unique, Mario 64 wins because it has almost twice as many stages.
Sunshine has less stages, and they are ALL tropical in theme, and that's to say nothing of those that are basically facelifts of Mario 64 locales (A Haunted Hotel instead of a Haunted House! Unique to the MAX!) Then you factor in how many objectives were repeated within individual stages and how many shines were taken out of objective-based gameplay and relegated to mindless blue-coin hunts, and you have a vastly inferior gameplay experience.
Quote:Wow what a precise, error-free list. I certainly hope you don't use "facts" like these in your other arguments. Here's a full (I think) list of all the new moves you get in Mario Sunshine:
-Spinning jump
-Tightrope/Springboard jump
-Rocket jump
-Hover jump
-Speed jump
-Wall Ride
-Spray
-Spin Spray
-Wet Slide
And then of course the Yoshi stuff.
Oh, come on now. You're reaching for shit now. Wet Sliding and Springboard jumping!? Stuff that was in Mario 64 in different forms, or spinning sprays, not to mention the Turbo pack in it's entirety, which were new but completely useless? And Yoshi's moves were identical to Mario's except for the hover wasn't as good. Spinning jumps were in Mario 64, and more useful as well.
Let's not forget that flying is gone too, which was a much more integral gameplay element than wet-sliding.
Quote:Well you're definitely not as sensitive to control as I am if you can't tell the difference. [/B]
No, I guess I'm not a Mr. Micormanaged Magic Thumb like yourself, the controller's differences notwithstanding. I found both games to control so similarly that any differences were not noteworthy.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR