19th December 2019, 5:14 AM
MM seems tedious because I imagine it's a lot of work to make a level, and the ability to play it seems like a small pay-off. Ofc, I'm not the most creative when it comes to game design. I would have thought a game like that would be niche, so I'm surprised by its popularity. I wonder if Rtan has played it.
So, it being popular indicates that it's much more than just level design. Pretty cool that you can play other people's levels. And it sounds like there's a rating system, so no need to wade through a bunch of trash.
I actually have DKCR for Wii and remember loving it. I don't think I ever finished it. I'm a big fan of the SNES games, and DJ's description of it makes it sound high quality, gameplay wise. So, I'm looking forward to that.
So, it being popular indicates that it's much more than just level design. Pretty cool that you can play other people's levels. And it sounds like there's a rating system, so no need to wade through a bunch of trash.
I actually have DKCR for Wii and remember loving it. I don't think I ever finished it. I'm a big fan of the SNES games, and DJ's description of it makes it sound high quality, gameplay wise. So, I'm looking forward to that.