2nd November 2019, 8:28 PM
Almost anything in gaming can be reduced to "first world problems" but that does not mean that it doesn't matter.
I did forget about one important thing though -- as another build-support move, Epic has significantly decreased their cut from store sales. So, on Steam, and on any console, the company running the store -- Nintendo, Sony, Valve, and such -- take about 30% of every sale. Epic, fueled by Fortnite cash, has dropped their cut down to 12% instead of 30%, which is a huge decrease. This means that developers make more from sales on Epic's store than they do on toher platforms, since the prices are the same but they make more money. However, this means that Epic makes less; I think smaller companies like CD Projekt (The Witcher, and GOG) probably would not survive at EGS cut levels. Even Valve would be hurt a lot. This probably does not help the EGS get those features it needs, either, when it's making way less revenues than other stores do... but it makes developers, particularly smaller ones, happy so it is a somewhat complex issue. I think that this is Epic showing off really, saying 'we have so much money right now we don't even need to take a regular cut, here devs come to our store and make more!'... which, like, sure that's true, but not everyone running a digital store could afford such a low cut and if it's a factor in why the EGS is so behind in features that makes it not great either. Developers making more money IS good though, so there are upsides and downsides to this for sure.
I did forget about one important thing though -- as another build-support move, Epic has significantly decreased their cut from store sales. So, on Steam, and on any console, the company running the store -- Nintendo, Sony, Valve, and such -- take about 30% of every sale. Epic, fueled by Fortnite cash, has dropped their cut down to 12% instead of 30%, which is a huge decrease. This means that developers make more from sales on Epic's store than they do on toher platforms, since the prices are the same but they make more money. However, this means that Epic makes less; I think smaller companies like CD Projekt (The Witcher, and GOG) probably would not survive at EGS cut levels. Even Valve would be hurt a lot. This probably does not help the EGS get those features it needs, either, when it's making way less revenues than other stores do... but it makes developers, particularly smaller ones, happy so it is a somewhat complex issue. I think that this is Epic showing off really, saying 'we have so much money right now we don't even need to take a regular cut, here devs come to our store and make more!'... which, like, sure that's true, but not everyone running a digital store could afford such a low cut and if it's a factor in why the EGS is so behind in features that makes it not great either. Developers making more money IS good though, so there are upsides and downsides to this for sure.