28th September 2019, 9:19 PM
I don't have this yet, but from what I've seen and heard it looks fantastic. The changes sound like they make the game a lot easier, though, which is an issue. Having the sword and shield at all times would pretty dramatically change Link's Awakening, though -- I mean, part of the challenge and fun of this game is having to go without those some of the time... but now you have the sword and shield all the time with no issue. That would make this game pretty different and easier, and probably a bit less interesting too. Other changes make the game easier too, from the added heart containers to get to the bottles, etc.
Now, Link's Awakening was a game I found pretty hard back in 1994-1995 when I first played it when I was 12, but that was the first Zelda game I owned and we didn't have regular internet access at home yet (though we would later that year) so I had to figure most everything out myself. It took me a few months, if I remember. Obviously by the time I finished the game four or five times it got a lot easier, but I've always thought of it s a somewhat challenging game, like all the classic Zelda games are. It's far from the hardest certainly, and probably is easier than the three main series titles before it (on NES and SNES), but presents a reasonable challenge. This remake, though, sounds like it's much easier than the original and that is kind of a shame. Always having the sword and shield makes it much easier, but there's also the additional hints, heart containers as I said earlier, etc. I've heard that they put a hard mode of sorts in, but it mostly just means enemies almost never drop health? That sounds annoying, not the good kind of difficulty...
So yeah, the game's surely amazingly fun, but I imagine I'd still prefer the original. I mean, I've always assumed I'd like the original more than this remake, but is making it that much easier really a good thing? I'm sure people who were so annoyed by having to constantly switch items much prefer this version, but that never bothered me much so that isn't a big deal for me. ... maybe I'm just looking for reasons to prefer the original and I do like what I've seen of the remakes' graphics and music, but it is worth mentioning.
Also, why in the world do you have to move with the analog stick? That's an insane decision in this kind of game!
It is fantastic they remade of the the best games ever and that now there are people just discovering how incredible Link's Awakening is for the first time, and I will definitely get and play this version eventually, but it'll never replace how amazing the original B&W version is for me.
Now, Link's Awakening was a game I found pretty hard back in 1994-1995 when I first played it when I was 12, but that was the first Zelda game I owned and we didn't have regular internet access at home yet (though we would later that year) so I had to figure most everything out myself. It took me a few months, if I remember. Obviously by the time I finished the game four or five times it got a lot easier, but I've always thought of it s a somewhat challenging game, like all the classic Zelda games are. It's far from the hardest certainly, and probably is easier than the three main series titles before it (on NES and SNES), but presents a reasonable challenge. This remake, though, sounds like it's much easier than the original and that is kind of a shame. Always having the sword and shield makes it much easier, but there's also the additional hints, heart containers as I said earlier, etc. I've heard that they put a hard mode of sorts in, but it mostly just means enemies almost never drop health? That sounds annoying, not the good kind of difficulty...
So yeah, the game's surely amazingly fun, but I imagine I'd still prefer the original. I mean, I've always assumed I'd like the original more than this remake, but is making it that much easier really a good thing? I'm sure people who were so annoyed by having to constantly switch items much prefer this version, but that never bothered me much so that isn't a big deal for me. ... maybe I'm just looking for reasons to prefer the original and I do like what I've seen of the remakes' graphics and music, but it is worth mentioning.
Also, why in the world do you have to move with the analog stick? That's an insane decision in this kind of game!
It is fantastic they remade of the the best games ever and that now there are people just discovering how incredible Link's Awakening is for the first time, and I will definitely get and play this version eventually, but it'll never replace how amazing the original B&W version is for me.