28th September 2020, 9:46 PM
So, I decided to move right along and make the next stage as well, because with that I will have enough levels for a one-world Super World and I want ted to publish one. So I spent much of today making a Mario Maker adaptation of Castle Siege level 1-4, Enemy Camp. It's the last stage that I actually redrew back in the mid '90s to make the level look better and to add enemies into, so it's a good stopping point for world one. The level is rough around the edges and some of the machinery parts could be refined for sure, but it's good enough for a one-day Mario Maker project so I'm publishing it. Once made, I had to clear check it, though, and that was the hard part. It took hours of frustrating dying, but I finally did it, I cleared my fourth level!
While super long, it's kind of fun if you don't need to play the entire thing from the beginning without being allowed to use the checkpoints, ie, if you aren't having to clear-check it...
level code is FWD-PNJ-84G.
I also made a one-world Super World of my five stages, the four 1-1 to 1-4 ones and Airship Attack, which is in as an optional level. I'll add more worlds to the Super World sometime later when I make the other levels. My maker ID (for the super world) is 2D4-L46-SJG. I can't guarantee that the levels are all actually fun but it'd be great if someone else finished them sometime!
While super long, it's kind of fun if you don't need to play the entire thing from the beginning without being allowed to use the checkpoints, ie, if you aren't having to clear-check it...
level code is FWD-PNJ-84G.
I also made a one-world Super World of my five stages, the four 1-1 to 1-4 ones and Airship Attack, which is in as an optional level. I'll add more worlds to the Super World sometime later when I make the other levels. My maker ID (for the super world) is 2D4-L46-SJG. I can't guarantee that the levels are all actually fun but it'd be great if someone else finished them sometime!