29th March 2015, 12:00 PM
Why not make game guides a part of the game experienced, accessed in-game (in a way that is minimally-obtrusive)? The Wii-U seems ideal for something like that. Make it so that it automatically logs your progress so it can take you specifically to a point in a walkthrough that you need, etc.
I much prefer GameFAQs over print guides in general, mostly because user guides are almost always more accurate and extensive, and there are specialty guides that go far more in-depth, as well as describing topics (such as plot) than any print guide could reasonably hope to duplicate. And most games have maps on GFs. GameFAQs has been transitioning to rich text guides with images, too.
I much prefer GameFAQs over print guides in general, mostly because user guides are almost always more accurate and extensive, and there are specialty guides that go far more in-depth, as well as describing topics (such as plot) than any print guide could reasonably hope to duplicate. And most games have maps on GFs. GameFAQs has been transitioning to rich text guides with images, too.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR