18th September 2014, 9:26 PM
... So you actually think that Death Note-style artwork is okay? Huh, it takes all kinds... I think that for many, the art was one of the major reasons why so many people hated the game. I thought that way too, until I finally played it and found that the gameplay is moderately enjoyable, as bad as the art design is...
Anyway, as for SSB, so supposedly the Ice Climbers are gone because they couldn't get them working on 3DS, or something. Uh, why not just put them in only the Wii U version then? Why must both versions have the same character set? That's annoying, the Ice Climbers are kind of cool. Also they didn't prioritize them because there's not likely to be another game in that series anytime soon... too bad. They should make one sometime, it'd be great as a downloadable game I think!
As for other characters, I don't mind that they cut some of the clones. You don't need so many similar characters, really, and there is a large roster. They did add some new ones, though -- Lucina's a new Marth clone, after all.
So yeah, anyway, the game is out in Japan. Not too long now until the US release of the 3DS version too. There was a four-page ad in this months' Game Informer. I haven't played it yet of course, but I definitely question some of their design choices here... I mean, as far as modes go. Yeah, I know that the single player arcade/story-style modes in previous SSB games weren't very good, but doesn't this game essentially have none at all? Like, single match, or that Kirby Air Ride-gone-2d mode, or... is there anything else? Is there at least a basic tournament style single player mode, or has the game gone full Kirby Air Ride? Because even bad single player modes are better than NO single player. I know Sakurai said early on that he'd have no good single player, so this is an old complaint, but I still don't really understand it. Try to make an actual decent one this time, or just have a standard fighting game style tournament mode like the original N64 game had! That's good enough. I hope it at least has that, Kirby Air Ride was kind of ruined by its complete lack of anything to do outside of multiplayer. SSB has always been best in multiplayer, but it shouldn't be ONLY for multiplayer. At least SSB has online play on both platforms, though... that does help.
Anyway, as for SSB, so supposedly the Ice Climbers are gone because they couldn't get them working on 3DS, or something. Uh, why not just put them in only the Wii U version then? Why must both versions have the same character set? That's annoying, the Ice Climbers are kind of cool. Also they didn't prioritize them because there's not likely to be another game in that series anytime soon... too bad. They should make one sometime, it'd be great as a downloadable game I think!
As for other characters, I don't mind that they cut some of the clones. You don't need so many similar characters, really, and there is a large roster. They did add some new ones, though -- Lucina's a new Marth clone, after all.
So yeah, anyway, the game is out in Japan. Not too long now until the US release of the 3DS version too. There was a four-page ad in this months' Game Informer. I haven't played it yet of course, but I definitely question some of their design choices here... I mean, as far as modes go. Yeah, I know that the single player arcade/story-style modes in previous SSB games weren't very good, but doesn't this game essentially have none at all? Like, single match, or that Kirby Air Ride-gone-2d mode, or... is there anything else? Is there at least a basic tournament style single player mode, or has the game gone full Kirby Air Ride? Because even bad single player modes are better than NO single player. I know Sakurai said early on that he'd have no good single player, so this is an old complaint, but I still don't really understand it. Try to make an actual decent one this time, or just have a standard fighting game style tournament mode like the original N64 game had! That's good enough. I hope it at least has that, Kirby Air Ride was kind of ruined by its complete lack of anything to do outside of multiplayer. SSB has always been best in multiplayer, but it shouldn't be ONLY for multiplayer. At least SSB has online play on both platforms, though... that does help.