14th March 2012, 11:56 PM
So, it's over 900,000 now. Took about two days, not bad. I hope it gets at least 1.5 million for sure, that was the top goal he was aiming for. :)
Well, fans are showing that they, at least, want games like this to still exist. Between the Double Fine adventure and now this, and with the promise of maybe a Chris Avellone Kickstarter RPG coming up at some point, this is turning out to be a pretty amazing way of funding projects like this, games by known developers who can't get their games funded by publishers...
I'm sure that some such projects will fail to get funded, it's not a guarantee by any means, and at some point I'd guess support for these things might fall off, but for now at least, it's pretty awesome stuff to see. Hopefully we see more similar stuff in the future. :)
You haven't played Fallout 1 or 2, really? Have you played Interplay's Infinity Engine titles, including Torment and Icewind Dale I and II, as well as the Baldur's Gate games? This game won't be quite like that -- more choice, like Fallout -- but as far as parties go, it might be a place to start... though this sounds like it'll be strictly turn-based, instead of pausable real-time. We'll see though.
As for it being like Fallout Tactics, yeah, not really. It'll be much more of an RPG, not just strategic combat like that game.
alien space marine Wrote:I find it intriguing that Fargo is trying to make it a fan funded project , I've never played Wasteland or Fallout 1-2 I am not sure if a turn based sand box style game would still appeal to me now, Also so much of Wasteland's creative concepts was translated & injected into Fallout that I cannot help but wonder if this is just gonna be Fallout tactics under another name.He's making it fan funded, because, as the quite amusing video in the Kickstarter page shows quite well, no publishers had any interest in funding the project. It's sad, but true... they don't think something like this would sell.
Well, fans are showing that they, at least, want games like this to still exist. Between the Double Fine adventure and now this, and with the promise of maybe a Chris Avellone Kickstarter RPG coming up at some point, this is turning out to be a pretty amazing way of funding projects like this, games by known developers who can't get their games funded by publishers...
I'm sure that some such projects will fail to get funded, it's not a guarantee by any means, and at some point I'd guess support for these things might fall off, but for now at least, it's pretty awesome stuff to see. Hopefully we see more similar stuff in the future. :)
You haven't played Fallout 1 or 2, really? Have you played Interplay's Infinity Engine titles, including Torment and Icewind Dale I and II, as well as the Baldur's Gate games? This game won't be quite like that -- more choice, like Fallout -- but as far as parties go, it might be a place to start... though this sounds like it'll be strictly turn-based, instead of pausable real-time. We'll see though.
As for it being like Fallout Tactics, yeah, not really. It'll be much more of an RPG, not just strategic combat like that game.