19th March 2018, 7:14 PM
(This post was last modified: 19th March 2018, 10:51 PM by A Black Falcon.)
... Every time I get more of the Wii download store stuff it feels like I'm getting some interesting things, but at far too high a price... but then I get more, because there's only like a week left until the shutdown. Bah...
Wii DD - WiiWare
--
Fluidity - $12
ArtStyle: Rotohex - $6
chick chick BOOM - $8
Magnetica Twist - $10
Bitboy - $6
Also I got the $4 of DLC for Bust-A-Move Plus and the remaining $10 of DLC for Space Invaders Get Even. Now, DLC, like save files, must be kept on the system's internal memory in order for a game to know it exists. Most other DLCs I have are small, but Space Invaders Get Even's is very definitely not small -- if you buy all three DLC addons, it's a 367 block DLC file. You need both that and the 307 block game both in system memory for the game to work, which really is way more than is reasonable on a system with as badly designed a save system as the Wii has... everything must be on internal when it's that small, really? The game is fun and makes good use of the pointer, but come on.
Wii VC
--
Neutopia II - $6 (TG16)
Air Zonk - $6 (TG16)
Pulseman - $9 (Gen)
DoReMi Fantasy - $9 (SNES)
MUSHA - $8 (Gen)
Bio Miracle Bokutte Upa - $6 (NES)
I'm not sure if I'll get any more VC games, but that might be it. I mostly got VC games that are not available digitally elsewhere, though I did end up getting a couple of TG16 titles that also have Wii U VC releases. That's fine though, they're good games and the prices are the same, and it's not like there are ever sales on Wii U VC games... other stuff yes, but VC? Not so much. These NES, SNES, and Genesis games don't have digital releases anywhere else though.
Wii DD - WiiWare
--
Fluidity - $12
ArtStyle: Rotohex - $6
chick chick BOOM - $8
Magnetica Twist - $10
Bitboy - $6
Also I got the $4 of DLC for Bust-A-Move Plus and the remaining $10 of DLC for Space Invaders Get Even. Now, DLC, like save files, must be kept on the system's internal memory in order for a game to know it exists. Most other DLCs I have are small, but Space Invaders Get Even's is very definitely not small -- if you buy all three DLC addons, it's a 367 block DLC file. You need both that and the 307 block game both in system memory for the game to work, which really is way more than is reasonable on a system with as badly designed a save system as the Wii has... everything must be on internal when it's that small, really? The game is fun and makes good use of the pointer, but come on.
Wii VC
--
Neutopia II - $6 (TG16)
Air Zonk - $6 (TG16)
Pulseman - $9 (Gen)
DoReMi Fantasy - $9 (SNES)
MUSHA - $8 (Gen)
Bio Miracle Bokutte Upa - $6 (NES)
I'm not sure if I'll get any more VC games, but that might be it. I mostly got VC games that are not available digitally elsewhere, though I did end up getting a couple of TG16 titles that also have Wii U VC releases. That's fine though, they're good games and the prices are the same, and it's not like there are ever sales on Wii U VC games... other stuff yes, but VC? Not so much. These NES, SNES, and Genesis games don't have digital releases anywhere else though.