8th April 2013, 1:25 PM
How weird, considering that Mask of the Betrayer is, in fact, a DIRECT followup to the events of the original story. I would imagine if there was not a single salvageable thing out of the original story, any expansion wouldn't be able to save it.
My experience with that campaign so far hasn't been as awful as you describe. Sure, a bit cliche with the "king of shadows" and all, but it is certainly not anything wretched, certainly it is at least interesting, which is a far cry from the storylines presented to us in Neverwinter Nights 1. I understand Mask turns the whole ending on its head and makes the king of shadows sympathetic, so knowing that in advance probably drives my interest a bit.
My experience with that campaign so far hasn't been as awful as you describe. Sure, a bit cliche with the "king of shadows" and all, but it is certainly not anything wretched, certainly it is at least interesting, which is a far cry from the storylines presented to us in Neverwinter Nights 1. I understand Mask turns the whole ending on its head and makes the king of shadows sympathetic, so knowing that in advance probably drives my interest a bit.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)