9th October 2010, 5:45 PM
Yeah, the first two games were, the third is a departure.
Divinity 2:
-Stronger emphasis on quests and story
-Usually more than one way to solve quests
-Groups of enemies are rarely more than three or four in size
-World is a lot more open and less of a progression through one area and then another
-Ability to transform into a dragon in fly around, including aerial combat
-More strategy in combat than just clicking the attack button over and over
-Full 3D graphics, over-the-shoulder perspective
Divinity 2:
-Stronger emphasis on quests and story
-Usually more than one way to solve quests
-Groups of enemies are rarely more than three or four in size
-World is a lot more open and less of a progression through one area and then another
-Ability to transform into a dragon in fly around, including aerial combat
-More strategy in combat than just clicking the attack button over and over
-Full 3D graphics, over-the-shoulder perspective
Sometimes you get the scorpion.