11th June 2010, 1:38 AM
(This post was last modified: 11th June 2010, 1:52 AM by Dark Jaguar.)
Well there's a difference of opinion there on the quality, and that's fine. (I personally loved the way the characters were portrayed myself, and thought they added a lot of interesting layers to their personas.) I just don't see the sexist part of it. Zelda, you say she was "useless", and she did have to be rescued and all, but the way I saw it she was doing the very best she could in a dire situation. She wasn't really regretting her past actions, just her inability to do something more, but she certainly was doing what she could. In fact everything would have been lost if not for what she had done. That's my take on it anyway.
I did like Link's Awakening and it's story, but it's not the only one that's unique. Pretty much every second Zelda game has a unique angle on the whole thing. The first one in any new era seems to be where Link beats Ganon, with all the standard tropes of the series. The second is always some one-off with a somewhat unrelated plot. Zelda II, the Zelda from the first game seems to be busy running the kingdom (and doing quite well, there's actual towns around), and your job is to find the missing piece of the trifoce (and save an ancient princess from ages past, but she wasn't exactly some dainty flower, she fought back against an evil prince and that prince only "won" by the cowardly tactic of hiring an evil wizard to put her to sleep). Ganon is only present if you die, the main threat being Link's inner shadow. Link's Awakening, well you know. Majora's Mask also was pretty different, all about saving a friend from himself. The various "Vaati" stories all are pretty much the same, yeah. This new Zelda game, a sequel to Twilight Princess, is probably going to have a unique spin-off story too. I'd give the Zeldas in this series a little more credit. They may not be fighters, but they DO make a difference, they do actually ACT, and aren't just there to be helpless the entire time. Also, it's always nice that Zelda has, from the start, represented the aspect of wisdom. She's smart (probably explaining how she ends up behind so many doors you had to solve so many puzzles to get to). This is opposed to Peach, who represents the aspect of a klutz.
I did like Link's Awakening and it's story, but it's not the only one that's unique. Pretty much every second Zelda game has a unique angle on the whole thing. The first one in any new era seems to be where Link beats Ganon, with all the standard tropes of the series. The second is always some one-off with a somewhat unrelated plot. Zelda II, the Zelda from the first game seems to be busy running the kingdom (and doing quite well, there's actual towns around), and your job is to find the missing piece of the trifoce (and save an ancient princess from ages past, but she wasn't exactly some dainty flower, she fought back against an evil prince and that prince only "won" by the cowardly tactic of hiring an evil wizard to put her to sleep). Ganon is only present if you die, the main threat being Link's inner shadow. Link's Awakening, well you know. Majora's Mask also was pretty different, all about saving a friend from himself. The various "Vaati" stories all are pretty much the same, yeah. This new Zelda game, a sequel to Twilight Princess, is probably going to have a unique spin-off story too. I'd give the Zeldas in this series a little more credit. They may not be fighters, but they DO make a difference, they do actually ACT, and aren't just there to be helpless the entire time. Also, it's always nice that Zelda has, from the start, represented the aspect of wisdom. She's smart (probably explaining how she ends up behind so many doors you had to solve so many puzzles to get to). This is opposed to Peach, who represents the aspect of a klutz.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)