15th May 2010, 9:50 AM
God damn it, lazy, you're making me want to play through Silent Hill 1 again. I can't do that, because I don't have a PS1 memory card. :( My god, I was furious when I found out that you can play PS1 games on PS2 but you need a PS1 memory card. I used to have one, but I couldn't for the life of me find it.
I remember the "drug trafficking" comment made by Dahlia, but I don't recall any other mention of using drugs in the game. Was there more of that in the first, or did it come with the 3rd Silent Hill?
But if Cybil is supposed to be a prophet, shouldn't she understand what's going on and be guiding Harry to understanding? It seems to me that given what you say, her role is more brute force than intelligence, it's not important that she understands fully what's happening so long as she can protect the citizens of Silent Hill under any circumstances possible.
This idea is pretty interesting, especially considering that in one ending you see Cybil take the place of Harry's wife as it shows the exact same camera shot of Harry picking up baby Cheryl in one ending. The only thing is I think you're merging some of Silent Hill 2 in here. Is there any in-game (or in-manual) evidence to support that Harry's wife being sick made him miserable?
The rest of your post is a good, the only other thing I don't remember is Lisa killing Dr. Kauffman. Was that in one of the endings?
I played some Silent Hill 3 last night, got from the subway to the construction site, where the fuck is the story in this game? The great thing about Silent Hill 1 is that it was paced perfectly. It gave you a good premise, a spooky ghost town, and just when you think you might be getting close to your daughter the shit hits the fan and oh shit, you find yourself in this alternate reality. I remember how creeped out that made me, I felt like I was in a concentration camp or something. You play through that a bit, get to a climax with a boss, then oh shit the sirens again, and everything's back to normal? Then you got a bit more story, rinse and repeat, the entire thing was brilliant.
Silent Hill 3 so far seems pretty much all "here you are in an alternate reality, kill a few monsters, solve a puzzle, run away, blah blah blah". It's just staying that way and starting to get repetitive. I haven't gotten that much story, either. This is killin' me, and not in the good way. If you just show the alternate reality all the time, it starts to get dull. You have to distract the player from it with some story (which also enriches the experience obviously), or lull him into a false sense of security with a "normal" reality for a while.
Maybe this is why people seem to think it's the weakest of the first four...
I remember the "drug trafficking" comment made by Dahlia, but I don't recall any other mention of using drugs in the game. Was there more of that in the first, or did it come with the 3rd Silent Hill?
Quote:Next time you meet, it's the boat. Cybil finally meets Dahlia here. Cybil confesses she cannot comprehend what is happening in the town, even though Harry explains it. It's like Cybil WONT understand it. She tells Harry she'll do anything to save the child though and heads towards the amusement park, where Dahlia said would lead to clues.
But if Cybil is supposed to be a prophet, shouldn't she understand what's going on and be guiding Harry to understanding? It seems to me that given what you say, her role is more brute force than intelligence, it's not important that she understands fully what's happening so long as she can protect the citizens of Silent Hill under any circumstances possible.
Quote:Cybil equated to Harry's dead wife
This idea is pretty interesting, especially considering that in one ending you see Cybil take the place of Harry's wife as it shows the exact same camera shot of Harry picking up baby Cheryl in one ending. The only thing is I think you're merging some of Silent Hill 2 in here. Is there any in-game (or in-manual) evidence to support that Harry's wife being sick made him miserable?
The rest of your post is a good, the only other thing I don't remember is Lisa killing Dr. Kauffman. Was that in one of the endings?
I played some Silent Hill 3 last night, got from the subway to the construction site, where the fuck is the story in this game? The great thing about Silent Hill 1 is that it was paced perfectly. It gave you a good premise, a spooky ghost town, and just when you think you might be getting close to your daughter the shit hits the fan and oh shit, you find yourself in this alternate reality. I remember how creeped out that made me, I felt like I was in a concentration camp or something. You play through that a bit, get to a climax with a boss, then oh shit the sirens again, and everything's back to normal? Then you got a bit more story, rinse and repeat, the entire thing was brilliant.
Silent Hill 3 so far seems pretty much all "here you are in an alternate reality, kill a few monsters, solve a puzzle, run away, blah blah blah". It's just staying that way and starting to get repetitive. I haven't gotten that much story, either. This is killin' me, and not in the good way. If you just show the alternate reality all the time, it starts to get dull. You have to distract the player from it with some story (which also enriches the experience obviously), or lull him into a false sense of security with a "normal" reality for a while.
Maybe this is why people seem to think it's the weakest of the first four...