16th March 2010, 9:25 AM
Yup, plus it's designed that way for very particular reasons that relate to the story. It disappointed some fans because put simply it's not your dad's Silent Hill but at the same time it a lot closer than you might think at first glance.
The God killer played the PS2 version, so I lit a candle for him at a Catholic church which i'm pretty sure means he'll be haunted or snatched up by Candle Jack.
But I agree completely that the fluid nature and of the whole piece, the story, acting, even the emotions displayed on the characters faces (atleast in the wii version) are so well done you cant help but wonder why other companies haven't caught up to the level. I know, it's Konami and Climax who deal specifically with emotional context in their games heavily, but this should be the standard. The shortness is definitely an issue, I complained about MGS for the same reason, but unlike MGS you can really dictate the branches of your path, not totally off the linearity of the story, but enough to impact you and make you feel important to the universe.
I hope it gets recognized. It doesn't have the graphical flair of the other versions for 360 and what not but the graphics it does have are used brilliantly. That fucking bear was good enough to get a jolt out of me, the little details shine through, anyone who likes spooky/mindfuck games in general needs to play it.
The God killer played the PS2 version, so I lit a candle for him at a Catholic church which i'm pretty sure means he'll be haunted or snatched up by Candle Jack.
But I agree completely that the fluid nature and of the whole piece, the story, acting, even the emotions displayed on the characters faces (atleast in the wii version) are so well done you cant help but wonder why other companies haven't caught up to the level. I know, it's Konami and Climax who deal specifically with emotional context in their games heavily, but this should be the standard. The shortness is definitely an issue, I complained about MGS for the same reason, but unlike MGS you can really dictate the branches of your path, not totally off the linearity of the story, but enough to impact you and make you feel important to the universe.
I hope it gets recognized. It doesn't have the graphical flair of the other versions for 360 and what not but the graphics it does have are used brilliantly. That fucking bear was good enough to get a jolt out of me, the little details shine through, anyone who likes spooky/mindfuck games in general needs to play it.