18th September 2007, 9:24 PM
Nintendo's MO has long been to be as family friendly as possible. Its apparent in their online strategy. They're not doing it because they hate online gaming, they're doing it to lessen the chances of the game being ruined for those who want to play. The online gaming community is, overall, not a happy, friendly place. They didn't allow voice chat in MKDS but allowed names and emblems. I don't know about others, but every other random person I raced had some sort of vulgar name and/or emblem. It was a moot point since I was always ahead of them and rarely had to see either :D but the fact remained. It didn't bother me, but It certainly could bother somebody. Removing those elements makes the game more accessible and friendly for all.
The way you say Nintendo hates online gaming always burns me up. Nintendo is the innovator, and the market is ever changing. Online is the future, and Nintendo is getting in on it, just not in the same way as it's competitors. Just because they're not following the model of perfection you've set up in your mind as being <i>the way I want it or forget it</i> just shows how stubborn you are. It's not the ideal online gaming setup, and it's a bit restrictive, yes, this I will admit. But the fact that you are shunning what will still be a great gaming experience because it lacks a few features you're used to in Warcraft III is absurd.
Are you really going to stick to your guns on the AI vs Human player? Of course Brawl will probably feature new AI, but the point I was trying to make, the one that flew so high over your head, was that a bot is not the same as a human player. No AI exists in the gaming world that can truly replicate the individuality, randomness, room for error, and even silliness that only a human player can bring to the table. Bots are either terrible or too good. Any player that is even <i>intermediate</i> skill in a multiplayer game can pound the crap out of high-level CPU in Melee. I can take on a team of three Lvl 9 opponents by myself and win.
Likewise, I can put a bot on Extreme in Counter-Strike and get plastered across the wall. Because they're <i>super-human</i>. They jump to your head, aim, and fire with speed that none but the very highest tier of professional players can hope to match. That's not the point. A human player is neither predictable to the point of losing it's challenge, nor (for the most part) niegh unbeatable.
I swear ABF. If someone asks you if the glass is half full or half empty, do you complain about their choice of beverage? Or point out a smudge on the glass?
The way you say Nintendo hates online gaming always burns me up. Nintendo is the innovator, and the market is ever changing. Online is the future, and Nintendo is getting in on it, just not in the same way as it's competitors. Just because they're not following the model of perfection you've set up in your mind as being <i>the way I want it or forget it</i> just shows how stubborn you are. It's not the ideal online gaming setup, and it's a bit restrictive, yes, this I will admit. But the fact that you are shunning what will still be a great gaming experience because it lacks a few features you're used to in Warcraft III is absurd.
Are you really going to stick to your guns on the AI vs Human player? Of course Brawl will probably feature new AI, but the point I was trying to make, the one that flew so high over your head, was that a bot is not the same as a human player. No AI exists in the gaming world that can truly replicate the individuality, randomness, room for error, and even silliness that only a human player can bring to the table. Bots are either terrible or too good. Any player that is even <i>intermediate</i> skill in a multiplayer game can pound the crap out of high-level CPU in Melee. I can take on a team of three Lvl 9 opponents by myself and win.
Likewise, I can put a bot on Extreme in Counter-Strike and get plastered across the wall. Because they're <i>super-human</i>. They jump to your head, aim, and fire with speed that none but the very highest tier of professional players can hope to match. That's not the point. A human player is neither predictable to the point of losing it's challenge, nor (for the most part) niegh unbeatable.
I swear ABF. If someone asks you if the glass is half full or half empty, do you complain about their choice of beverage? Or point out a smudge on the glass?
The Earthworker Race has ended. Everybody wins.