29th June 2007, 7:35 PM
There is also something to be said from timing, a critical strategic element in any fighting game, SSB included. Timing a Warlock Punch to hit just when you need it to is an art. Many attacks are at their strongest for but a split second and you have to know when to execute. Zeldas flying kick and Mario's downward aerial punch come to mind, not to mention timing jumps to get the most horizontal distance when returning to the stage.
Timing is everything in SSB, and yes, I believe it's a big part the strategy involved in it.
Timing is everything in SSB, and yes, I believe it's a big part the strategy involved in it.
The Earthworker Race has ended. Everybody wins.