17th June 2007, 8:53 PM
When the act itself is complex, then yes, it is strategy... it's not just "remembering the controls" when it's as complex as fighting game moves are. You can't just do the moves at will even if you know the motion, you need to practice and get better and be able to actually DO the moves. And then you need to know which moves do what and how to counter each... there's both a lot of strategy and a lot of complexity in a traditional fighting game. SSB keeps the "strategy of moves" aspect, but completely drops the "complexity of moves" part, making for a very, very different experience. I like both kinds, but I think I somewhat prefer the more traditonal style.