18th March 2003, 9:29 AM
The whole argument between you and me, Mr. OB1, is how realistic Zelda: OoT looks and whether or not it would work in a game more styled towards that of the Spaceworld Demo. The point I'm trying to make is just that: if Zelda: OoT were remade, graphically updated, and styled towards the Spaceworld Demo, nothing would look out of place. We're not talking about Wind Waker, we're talking about OoT. Link doesn't do flips over the heads of enemies in OoT.
I brought up your quote because it was a rebuttal directed towards me. What's subjective is how realistic you view OoT to be. You say it's cartoony, I say it isn't. Answer me this, though: would you agree that the Spaceworld Demo was much like an updated OoT? Look at the pictures.
Shiggy wouldn't be dissatisfied with the series taking a step towards realism if there were no logical steps taken towards realism in the first place. Yes, there's the Spaceworld Demo, but as I said, the Spaceworld Demo is simply a graphically inspiration of OoT.
I brought up your quote because it was a rebuttal directed towards me. What's subjective is how realistic you view OoT to be. You say it's cartoony, I say it isn't. Answer me this, though: would you agree that the Spaceworld Demo was much like an updated OoT? Look at the pictures.
Shiggy wouldn't be dissatisfied with the series taking a step towards realism if there were no logical steps taken towards realism in the first place. Yes, there's the Spaceworld Demo, but as I said, the Spaceworld Demo is simply a graphically inspiration of OoT.