Quote:Originally posted by big guy
i never want to see this topic argued again. it's so frustrating to watch you guys argue, it makes me want to never come back to the forum again. i wish we could all just say our opinion on the game, state how we think it could be improved [b](to suit each of our individual needs), or why it shouldn't be changed and have no further discussion on it.
Believe me, I hate it even more than you do. But I keep on getting sucked into it over and over and over.
Quote:i have to say that ob1's arguments infuriate me. the way he selectively takes what was said, twisting words, and distorting messages makes me want to scream. it seems like every time somone posts to contradict it they start with a huge disclaimer about "maybe this time i can make you see what i'm trying to say" but it never helps. and i know it's not the fault of the person arguing OB1 because i've been able to follow their logic, and understand them from the beginning.
Give me one example of this. Please, go ahead.
Quote:this newest tangent about OoT being realistic isn't even an issue. no one has ever said it was realistic, just more realistic than WW. and i certainly don't think that the spaceworld demo was that realistic. Link's eyes were huge. the style was definately anime, not lifelike, it was just more akin to something like Vampire Hunter D, or Princess Mononoke, or Nausicaa of the Wind Valley (same artist as PM), or like Trigun, as opposed to WW which is more like Hello Kitty (i'm exaggerating, please don't start arguing about that).
Read my reply to ABF's comments.
Quote:OB1: Maybe OoT wasn't COMPLETELY realistic, a la something like GTA: Vice City, but I still retain that there isn't anything in there that couldn't be done in a Zelda game akin to the SpaceWorld 2000 demo. OoT may divert that far away from Wind Waker, but not the SW2k demo. It simply looked like a more polished OoT.
Yes, it does look like an evolution of OoT, but that evolution was of the realistic aspects of OoT. I'm going to say this one more time:
The developers of the game did not feel that the realistic direction that Zelda was headed towards was right for the series!
Quote:Yeah... OB1, find somewhere where someone said that "realistic" meant "GTA" and not "OoT-Spaceworld" and I'll be VERY surprised... because "Realistic" in this case doesn't mean complete realism, as I know many people have said... it means realism compared to TWW -- in the style of OoT. Hardly "realistic" in the real-world sense, but it looks like it might be a world in some other place... the world is convincing in that way. TWW just isn't like that.
Read my above comments.
And Nintendarse, change the stupid white text.