17th March 2003, 10:41 AM
Quote:I don't think I do...
Well you do.
Quote:I don't think that wanting a company to do things that will actually be sure to make them money (that IS the purpose of corporations...) is so strange... should they take some risks? Fine... but I'm not so sure about ones on major properties, especially when they are this dramatic... it really takes a lot of selling to get people to accept it...
It's not like they're making "Isaac Asimov's Neat Adventure in the land of paintings" or anything like that. It's Zelda, and Zelda will sell no matter what. People thought the same way about Paper Mario but that ended up selling very well.
Quote:The gameplay? I'd expect it would be almost exactly the same... modified somewhat in places to adjust for a more realistic world (it would be harder to program, for sure, because it'd require more detail and stuff... for things like wind...). I am just talking about graphics and presentation. They are hardly the most important factor in games... but you DO have to look at them so they are a vital part of the picture. Not as big as gameplay, but big enough to be an issue, especially when something like this is done...
Then quit the bitching non-stop. If you don't like it, don't play it.
Quote:Since he's the creator obviously his word is law... but still, I'm free to disagree... his opinion will obviously shape where the series goes but I don't see why that makes it automatically the best thing to do...
Well his word is certainly more authoritative than yours, Mr. Falcon. Believe it or not.
Quote:Oh, and I don't see how that statement directly relates to the quote you replied to there.
Read it again.
Quote:Well, I thought that the Spaceworld demo looked a lot like OoT with better graphics... and that necessarially made it more realistic, but I just don't see why it was some big departure from OoT's style... I bet that a full Spaceworld demo styled game wouldn't be some dramatic shift towards realism in the way you seem to fear...
Yes it would have. How do I know this even though I've only seen as much of the demo as you have? Because Miyamoto and a few other Nintendo devs talked about the realistic direction that that version was headed towards.
Quote:Exactly the same? No. But VERY, VERY similar? YES! I don't see why you don't get that! It could have been done almost identically but with realistic graphics and slight modifications to animations to make the characters look like they were fluidly moving in a realistic environment! And it would hardly have changed the game so dramatically if the base game had been the same...
*sigh*
It's like talking to a wall or something. It's not as simple as "slightly modifying the animations" or anything like that. They can't use the same animations for completely different models. And then there's the whole physics problems that we've been over.