14th March 2003, 12:37 AM
And as a result, no issue ever dies.
Anyway... OB1, you just aren't making sense.
Would a 'realistic' (OoT/MM style) Zelda be able to be exactly the same and have the same exaggerated movements and animations of the cel-shaded one? Of course not... but as Nintendarse said, they could replace them with SIMILAR BUT REALISTIC LOOKING ONES! It WOULDN'T BE THAT DIFFERENT!
As for animations, it is clearly true that with this style model detail is a LOT lower... and they sure save time on textures when they are mostly just shaded polygons... and it does create a unique stylistic look that looks like its trying to be, as I've said 20 times, LttP-3D. And it looks nice... but, imo, not nearly as nice as a realistic version of that would look. Its just the way it is. :p
Anyway... OB1, you just aren't making sense.
Would a 'realistic' (OoT/MM style) Zelda be able to be exactly the same and have the same exaggerated movements and animations of the cel-shaded one? Of course not... but as Nintendarse said, they could replace them with SIMILAR BUT REALISTIC LOOKING ONES! It WOULDN'T BE THAT DIFFERENT!
As for animations, it is clearly true that with this style model detail is a LOT lower... and they sure save time on textures when they are mostly just shaded polygons... and it does create a unique stylistic look that looks like its trying to be, as I've said 20 times, LttP-3D. And it looks nice... but, imo, not nearly as nice as a realistic version of that would look. Its just the way it is. :p