14th November 2006, 5:37 PM
Personally I think the "64" name was stupid. Nintendo was really selling the graphics on that, and it resulted in a lot of games having very stupid sounding names (thank Nintendo they didn't call the Zelda games "Zelda 64" as was originally rumored). The sad thing is the N64 is a 32 bit system. Sure you can probably dig up the number "64" somewhere in some spec list, but if you're talking about the main processor, and bits always were used to describe that, then it's a 32 bit system. That aside, great fun. (Oh and, aside from the aweful Z button, I prefer the GCN controller to the N64 one by far, but we've already talked about that to death, suffice it to say it would have been nice if they kept the 6 button layout).
As for the 360, I HAVE one. The top and bottom (since I keep it horizontal) are completely flat. I thought it was curved inwards too, from the photos, but that's an optical illusion. The thing that causes it is the bottom and top are closer to you (because the FRONT is what curves inward), which gives the illusion that the closer parts are wider. Not so.
As for the 360, I HAVE one. The top and bottom (since I keep it horizontal) are completely flat. I thought it was curved inwards too, from the photos, but that's an optical illusion. The thing that causes it is the bottom and top are closer to you (because the FRONT is what curves inward), which gives the illusion that the closer parts are wider. Not so.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)