11th May 2006, 8:52 AM
Rocky/ DVD is like 7 gigs. the devs running in to space issues are probably wanting to up the res of the cutscenes and prerendered stuff. So with two DVD's they'd be fine, that would give them about 15 gigs to play with. no one needs more than 15 gigs, unless it's a high res point and click adventure that's nothing but 1080i prerendered movies. :D but 75 plus gigs? 15 i can see, 20 to 25 I can even fathom, but we're talking about games with more and better textures than anything we've ever seen or imagined, like 10 times better than crysis (crysis is ten times better than a N64 FPS for example) and more prerendered cut scenes than all the FF games put together. Not to mention the system bottlenecks, the 360 as much of a powwerhouse it is wont be able to pump out and display 3 times the number of textures of crysis for example (on screen), then take in to account loading times, number of audio channels and what quality those audio channels are capable of, and it's just not possible to run a game like you're imagining. Not this gen anyway.
I will say this, with bluray they could put the game on there (say GT) with entire behind the scenes movies, interviews, previews, demos of upcoming games, BRD-ROM content (if it's ever released) and still have enough room for 5 or so oblivion sized games and a high res 2 hour feature film. :D
But one game using 75 gigs? not this gen, or probably next either, someday though.
I will say this, with bluray they could put the game on there (say GT) with entire behind the scenes movies, interviews, previews, demos of upcoming games, BRD-ROM content (if it's ever released) and still have enough room for 5 or so oblivion sized games and a high res 2 hour feature film. :D
But one game using 75 gigs? not this gen, or probably next either, someday though.