18th December 2005, 1:22 PM
Quote:I understand that the Revolution would not be capable of outputting over 480p, and the Xbox 360 is and does for Kameo. As Kameo is right now, made for the console with 512MB of RAM, the textures to take advantage of it, and a multicore CPU, I still say the Revolution could not outright run Kameo. It just makes sense there would have to be some degree of downgrading somewhere.
You don't know for fact that Kameo could be done on the Revolution, you just don't so I'm going to ignore what you said there. I'm not saying it can't for fact (though it seems very likely), but how can you say it could? You don't even have any Revolution games to compare. All you have to go off of is a quote from a Nintendo representative saying that the graphics will be on par with Xbox 360 and PS3. How is that any different than a Microsoft rep saying that Xbox 360 will be graphically on par with PS3?
It could almost certainly run 480p Kameo... which is all you can ask for from it...
Quote:I think we've been down this road before and we came to a stand still as far as our impressions go for next-generation games. I think Kameo, Perfect Dark Zero, and Project Gotham Racing 3 look next-gen, and not possible on current generation systems as they are. The Xbox or GC would not be capable of bringing everything that the 360 does together; the phenomenal lighting, the noticeably higher polygon count, the HD resolution, the rich textures, the particle effects, etc. It's only going to get better.
This is absolutely true. Those games could not be done on current-gen consoles... really, I think people were expecting too much from this console generation. The physical upgrade is as big as ever, but as the stats get higher the noticable difference is less... and this time, they compensate by focusing on higher resolutions, which require HDTVs that most people don't have... so people who only have normal TVs are complaining that X360 doesn't look nearly as good as they expect. Of course it doesn't, the games are designed for high res and just made to work on normal TVs...
Quote:That being said, the Xbox 360 simply has more resources for developers to work with. I simply don't understand how you can make the bold face claim that Revolution games will for fact look as good 360 games, even on a standard TV. You have nothing to support your arguement other than a comment made someone from Nintendo. On the other hand you have the stark contrast in their hardware specs to indicate that they systems are for fact not on par.
Why not? Nintendo will be focusing on just normal res, so they'll be putting a lot more effort into making it look good at normal resolution. In addition, it is true that a lot of the additional system power of the X360 and PS3 is used for high resolutions... for instance, that RAM. Given how screens are displayed, you do need like 3 times more RAM to display the same image at 720p instead of 480p... so that 108 or whatever megs of RAM in the Revolution isn't as bad as it seems. Similarly, the normal DVD size media is just fine for most all games, since the main advantage of bigger discs is for high-res textures... of course, the lower res means the games won't look as good in screenshots and on HDTVs, but I see no reason why Nintendo can't make them look comparable on normal TVs. The Revolution, after all, is much more powerful than the GC or Xbox.
As for the CPU itsself, maybe it doesn't require 3x more power just to display 720p instead of 480p, but it definitely uses more. Revolution, I expect, will be closer looking than people expect when viewed at 640x480 or less (given that normal TVs can only do up to 480i, I believe...).
Quote:I agree. Nintendo's going to have a huge problem on their hands when HD starts to explode. But the need for HD for most people wont come from TV or video games, it's going to come from 1080p DVD players that play HD-DVD and/or BR-DVD. Once people see the difference in that they'll be wanting it hardcore and when that happens, Rev's lack of 720p to 1080p is going to show in a very big way. I can imagine the message boards across the internet "Why does my 360 have sharper textures than my Rev?". You gotta remember, most people have no idea what HD is or how/why they need it. Give them a clear reason to need it and the market will explode.
I hope Nintendo can overcome it.
Quote:And of course i'm biased but atleast for a logical reason. Nintendo internally develops my most favorite games and this only half opinion. The entire industry looks up to Nintendo's first party games - each one they release is a new benchmark for that particular genre. Nintendo is Disney back when Walt was still alive, all they care about is making the best content possible which has very little to do with realistic graphics and everything to do with gameplay and specialized techniques.
Why anyone would want to defend the value of a Playstation or XBox is beyond me. These companies do *nothing* except manufacture hardware and use out-sourced companies to give them content. Even when it says 'Developed by SCEA' on the box the reality is that an out-sourced company made it and Sony of America purchased it. But somewhere in Kyoto Japan there is a building where Shigeru Miyamoto is making ants float on leaves and saying things like "the rounded leaves are more complicated, let's make them round and try the grasshopper this time" becase he's in the middle of development on Pikmin 3 and the entire building is busy getting the Rev hardware finalized and checking the status of its launch games where massive amounts of people are brought in to test them over and over and over to get everything as tight and flawless as possible because they know the better they make the game, the more it will sell.
First paragraph: Definitely true. Second one: fanboyism. :) I mean, you exaggerate somewhat... Sony and MS do have internal teams. Rare probably should be counted as one, so the X360 had two internally developed titles at launch... the other first-party title (Project Gotham Racing 3) was developed by an external developer I believe. And definitely Sony and MS have much smaller first-party game numbers. But even so you exagerate some... and ignore the fact that both consoles have lots of third-party exclusives too -- and those, to the gamer, are just the next step down from a first party title, since the game only is coming out on their system...
Anyway, Nintendo is a great developer, and I like Nintendo a lot, but I do like other things too. Such as PC games. :)