22nd February 2003, 8:22 PM
Ah, the one that started it all! This game may look strange for players of Mega Man 2-X because of a few differences.
For one there are only 6 six enemy robots instead of the traditional 8.
They consist of:
Cut Man, who uses scissor-like blades
Fire Man, who uses flame attacks
Elec Man, who uses lightning attacks
Ice Man, who uses freezing attacks
Guts Man, who uses strength to throw huge boulders
Bomb Man, who uses, obviously, bombs to get his point across.
This game also uses a point system. You get a certain number of points for beating enemies and picking up pellets, you get a certain number of points for beating bosses. Also, after a boss is killed, you must walk over to where you killed him and pick up a capsule ot recieve his weapon. If you wait too long, it will disappear and you have to do the level and the boss all over again. Quite a difference, but fun.
Gameplay is good for an early NES game. There are some challenging parts that may have you pulling your hair out.
I know it took me a little while to even get off the first part of Guts Mans level! Graphics are classic 8 bit, everything is flat, but it's a detailed flat, mostly with backgrounds and non-moving things, everything else is pretty solid looking. The background of Bomb Man's stage is impressive though.
<i>Mega Man 1</i> paved the way for a great series in gaming, and did a good job asserting itself, letting the world know it was for real. For these reasons and others, I rate <i>Mega Man 1</i> a 7.5 out of 10.
For one there are only 6 six enemy robots instead of the traditional 8.
They consist of:
Cut Man, who uses scissor-like blades
Fire Man, who uses flame attacks
Elec Man, who uses lightning attacks
Ice Man, who uses freezing attacks
Guts Man, who uses strength to throw huge boulders
Bomb Man, who uses, obviously, bombs to get his point across.
This game also uses a point system. You get a certain number of points for beating enemies and picking up pellets, you get a certain number of points for beating bosses. Also, after a boss is killed, you must walk over to where you killed him and pick up a capsule ot recieve his weapon. If you wait too long, it will disappear and you have to do the level and the boss all over again. Quite a difference, but fun.
Gameplay is good for an early NES game. There are some challenging parts that may have you pulling your hair out.
I know it took me a little while to even get off the first part of Guts Mans level! Graphics are classic 8 bit, everything is flat, but it's a detailed flat, mostly with backgrounds and non-moving things, everything else is pretty solid looking. The background of Bomb Man's stage is impressive though.
<i>Mega Man 1</i> paved the way for a great series in gaming, and did a good job asserting itself, letting the world know it was for real. For these reasons and others, I rate <i>Mega Man 1</i> a 7.5 out of 10.