31st October 2005, 9:03 PM
Anyone got it? What are your impressions? I have it, and so far I'm barely able to put it down (note the drop-off of my number of posts since last week :D).
They've improved some aspects, and a couple seem a little bit of a step down since SC2. First off, I'm enjoying the custom character creator a lot more than I thought I would. It's really quite a versatile tool, and you really can create just about anything you can envision (within reason, and somewhat within Soul Calibur's time setting). The arcade mode, relabeled as "Tales of Swords" is a nice diversion, but it's a bit long. It's the same basic fight your way to Soul Edge concept, but this time you've got choices on where in the world to send your character (and thus, who they fight) and a bit of reading to fill you in on the progress of his or her journey. The reading helps alleviate the load times which can be a bit of a pain.
Chronicles of the Sword I kind of ignored at first while still playing the crap out of the main game, but now I'm really into it. It's a fun real-time strategy/fighting genre bender that really works well. You Blizzard fan should dig it. I find it seems, in some ways, much like Warcraft.
Then there's Soul Arena, a fun little bunch of diversions with some interesting mission-based fights. One of them even pits you against the giant statue of Hephestus from Sophitia's stage. Not an easy fight.
All in all, it's a solid sequel. Some of you who are so familiar with SC2 (moi) may have trouble adjusting to your old favorites new (though very similar) movesets. It's definitely worth buying if you have the money, it just has so much to offer.
They've improved some aspects, and a couple seem a little bit of a step down since SC2. First off, I'm enjoying the custom character creator a lot more than I thought I would. It's really quite a versatile tool, and you really can create just about anything you can envision (within reason, and somewhat within Soul Calibur's time setting). The arcade mode, relabeled as "Tales of Swords" is a nice diversion, but it's a bit long. It's the same basic fight your way to Soul Edge concept, but this time you've got choices on where in the world to send your character (and thus, who they fight) and a bit of reading to fill you in on the progress of his or her journey. The reading helps alleviate the load times which can be a bit of a pain.
Chronicles of the Sword I kind of ignored at first while still playing the crap out of the main game, but now I'm really into it. It's a fun real-time strategy/fighting genre bender that really works well. You Blizzard fan should dig it. I find it seems, in some ways, much like Warcraft.
Then there's Soul Arena, a fun little bunch of diversions with some interesting mission-based fights. One of them even pits you against the giant statue of Hephestus from Sophitia's stage. Not an easy fight.
All in all, it's a solid sequel. Some of you who are so familiar with SC2 (moi) may have trouble adjusting to your old favorites new (though very similar) movesets. It's definitely worth buying if you have the money, it just has so much to offer.
The Earthworker Race has ended. Everybody wins.