31st May 2005, 7:18 PM
Quote:Well if it switches to 3rd person for the jumping sections, then I guess it could be good.
No, you choose the camera... there is one camera option though -- to have it autoswitch to third-person when you use the lightsaber. Good idea, because it's a whole lot easier (and cooler!) to use the saber in third-person... As for the jumping, it is there. You'll have to jump over pits. Some are instant-death. But... read my review of JK: MotS. :) (as in, the level design, IMO, is one of the best parts of JK) Maybe in some cases it's bad, but I have no problem with it in JK...
As for other FPSes with jumping... hmm, I'm sure I have played some... um, I remember playing Turok 1 several years back, but not enough to really say...
Quote:But anyway, jumping's fine in a purely FPS so long as they don't actually really... use it in any complicated sense. I don't mind jumping over pits here and there, but I don't want to be jumping from various moving platforms to others. Not sure I explained myself very well...
Jumping on piles of crates! :) ... or, even better, crates that you stack yourself, like Trespasser!
... yeah, he has a very good point about how stupid crates are. And really, why must we SMASH them? Why can't we just open the things? And make them boxes or something... because he's right, how often do you see crates in real life? :)
FPSes are far from the only genre to abuse the crate, too...