23rd May 2005, 11:20 AM
There are a lot of potential categories, for breaking it up... what I used in the reviews I have here is Gameplay, Sound, Single Player, Multiplayer, Graphics, and Other, but that could use some improvement... some of those are too similar, for instance. But still, I think it's better than just having one score...
As for it being arbitrary... kind of. But all scoring is somewhat arbitrary. Really it's a question of how accurate you think you can be in assigning values to things like these... I, at least, would say that a somewhat inaccurate attempt is better than nothing.
I would rather use the IGN approach -- have subscores for the categories, but have the final score be a completely indepentant score that is not derived from the parts. That's what I've done in my reviews.
As for it being arbitrary... kind of. But all scoring is somewhat arbitrary. Really it's a question of how accurate you think you can be in assigning values to things like these... I, at least, would say that a somewhat inaccurate attempt is better than nothing.
Quote:It needs to be weighted, since obviously things like gameplay and replayability count for a lot more than sound and control.
I would rather use the IGN approach -- have subscores for the categories, but have the final score be a completely indepentant score that is not derived from the parts. That's what I've done in my reviews.