18th May 2005, 6:19 PM
http://www.blizzard.com/ghost/covertops/multiplayer/
Whole bunch of info about the multiplayer, but they don't say specifics about platform or anything...
True, and most all PC games that have multiplayer have had online despite the companies having to run the servers, but console companies aren't as used to it so they seem reluctant... the lack of multiplayer online on GC, when it's just as easy technically as it is on PS2 (Sony doesn't run servers either, for third-party titles...), shows that.
Actiony? I guess it is, but it looks awesome... oh, and the blizz site has a CG trailer too. :)
http://www.blizzard.com/ghost/
preview
http://cube.ign.com/articles/616/616401p1.html
gameplay videos
http://media.cube.ign.com/media/489/489844/vids_1.html
Whole bunch of info about the multiplayer, but they don't say specifics about platform or anything...
Quote:Yes, but in Nintendo's case, Nintendo has contracted Gamespy to run all the servers instead. And given the small size of many games, and the broadband requirement of the Revolution, not all games will require massive central servers, since most of the games can be purely served off of one host machine.
True, and most all PC games that have multiplayer have had online despite the companies having to run the servers, but console companies aren't as used to it so they seem reluctant... the lack of multiplayer online on GC, when it's just as easy technically as it is on PS2 (Sony doesn't run servers either, for third-party titles...), shows that.
Actiony? I guess it is, but it looks awesome... oh, and the blizz site has a CG trailer too. :)
http://www.blizzard.com/ghost/
preview
http://cube.ign.com/articles/616/616401p1.html
Quote:At its heart, Ghost has always been about blending action and stealth elements while exploiting the StarCraft universe. And while previous builds of Ghost looked on track to deliver such an experience, the latest effort on display at E3 2005 plays the best. It still retains the mix of stealth and action, only now each element feels fine-tuned. The action doesn't necessarily make for a better play experience than stealth, for example, it all just depends on what you want from the game.
gameplay videos
http://media.cube.ign.com/media/489/489844/vids_1.html