9th May 2005, 5:52 PM
I had this one PC gamepad with the trigger positions filled with two 'paddles' that actually were an axis (press one side to make it go positive and the other for negavive, with nothing as neutral) with the normal 'buttons 7 and 8' as lower middle-finger buttons (kind of underneath the controller)... I thought the button position wasn't very good. Oh, I got kind of used to it after a while, but I never stopped wishing that the true shoulder buttons were buttons and not filled with that useless axis...
Anyway, I've used many six-button gamepads, and some four-button (face buttons, I mean) gamepads, and I definitely prefer the six button ones. No question. However, you do have a point about the dual analog, and how it makes using the face buttons hard... that's why I think the GC has a Z button, for instance. So I conceed, I can see why they do it... I just find it significantly less comfortable. And, I have found, most of the time there isn't much of a problem, at least if the analog sticks are clickable (as buttons -- like the Saitek p880)...
Anyway, I've used many six-button gamepads, and some four-button (face buttons, I mean) gamepads, and I definitely prefer the six button ones. No question. However, you do have a point about the dual analog, and how it makes using the face buttons hard... that's why I think the GC has a Z button, for instance. So I conceed, I can see why they do it... I just find it significantly less comfortable. And, I have found, most of the time there isn't much of a problem, at least if the analog sticks are clickable (as buttons -- like the Saitek p880)...